griffinA said: I'm gonna quote Malstrom on this one because he addresses pretty much this point verbatim. Nintendo doesn't create art games and anyone who says that they do are just defending themselves from MS and Sony fans who accuse Nintendo games of being non-art:
"Nintendo fans responded by generating a ‘Nintendo Culture’. The Mario and Zelda games were no longer the fun, whimsical pursuits from the NES and SNES era but described as ‘genius games’ which ‘recreated how games were made’. In other words, these Mario and Zelda games had much more purpose than mere commerce! The ‘Nintendo Culture’ has become an alchemy that has turned old Nintendo merchandise, from belt buckles, controllers, and shirts, into prized ‘Nintendo Culture’ that people pay dearly for. |
Wow, there. I strongly disagree.
Maybe in the 8-bit era this kind of discussion was not held at all (I was too young to remember or to even ask me about this stuff, but so did gaming). Nevertheless, in the 16-bit era it came quite clear to me that Video Games where a form of art. The Legend of Zelda, for god's sake, that was GENIOUS. It succesfuly created an atmosphere, with its music, with its story, with its landscape. So did a bunch of games. They were different than (not better, just different) than playing football or basketball with my mates. They took me to a place where the "artist" intended me to go to. As long as I played, I was re-creating the world inside myself. That's what art is all about.
So, wheter someone prefers to adress to the object of his hobby as an artistic object or not, that is not my problem. Respect, nontheless, my word when I say that I think of my games as objects that accomplish the "artist proposes - subject recreates" process involved in every artistic experience. It goes far beyond ICO team. It is a characteristic of the medium.