d21lewis said: ^^^Apparently, I'm mis-understanding something. Still, why would I buy DLC at a store if I have to download it when I get home? Why not just cut out the middle man? It's cheaper and convenient. All of the major consoles have an online store.
-anyway, to kill used game sales, package each game with a code that makes online play available for new games, only. Tie it to the gamertag/psn ID. After a game has been on the market for 10-12 months, lift the new game restriction. Everybody wins. |
They might as well include a DLC code for the final boss (so you can beat the game) while they are at it. If you think that idea is outrageous, remember that Epic brought up this idea! These plans aren't going to work. They are just going infuriate a lot of gamers and they are going to leave. If they pull this shit with console gaming, I'm gonna say sayanora to console gaming and find another hobby (I always wanted to try amateur game design. That would be the opportunity to do it). I don't want to pay $60 for every game that interests me just so I could get a DLC code for the final boss fight or whatever. That is a joke.
Sure peer pressure may influence some gamers to buy a game brand new for the online play DLC code. But peer pressure doesn't always work. If anything, if you spend "too much" money on gaming, you'll often invoke jealousy from your more casual gaming friends who will tell you, "what are you rich to spend that much on gaming?" If I bought all these games for $60 and tried to influence my acquaintances to do so too to play online, they'd think you are "rich" and talk shit about you behind your back (this is why I don't consider them friends. lol). The gaming industry doesn't understand the psychology of the casual gamer. A gamer who spends a lot of games is seen as someone with "no life".
Yeah sure among hardcore gamers, you are the outcast if you are too cheap to pay $60 for a brand new game to play with them online. But when it comes to the vast majority of 360 and PS3 owners (let alone Wii owners!), hells no. You are seen as a loser if you spend too much money and/or time on videogames.
Game publishers just don't understand the business. This is why the gaming publisher are losing so much money. They think we are all these hardcore gamers and so they cater to hardcore gamers only. They don't understand that there is a stigma involved to investing so much into video games.
They need to change their business models if they want to make money. What should the business model be if they want to make money? Make A LOT LESS videogames. Right now publishers who are losing money like EA, they have a handful of profitable games and a shitload of games that lose them money. EA needs to cut way back on those games that are losing them money. Oversaturation is killing the game industry just like it did in 1983/1984. Not GameStop.