Yes, this was posted in the Malstrom thread, but I feel it deserves a wider audience. This pretty much summarises my opinion on Other M too.
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http://seanmalstrom.wordpress.com/2010/03/16/parody-3/
And now for an interview with Otomakas, the producer of the new Gradius game.
Above: Otomakas
Interviewer: Welcome, Otomakas! I am glad I am having a chance to speak to you.
Otomakas: Oh, the pleasure is all mine, most certainly!
Interviewer: Now, you are a producer. For what game?
Otomakas: The game is called Gradius: The Other G. Our goal is to provide the most interesting gameplay and deliver the most cool Gradius ever.
Interviewer: Will Gradius: The Other G be a 2d game or a 3d game?
Otomakas: I will not say.
Interviewer: The Gradius games have always been about going ‘pew pew’ and going through levels. But I hear you want to make Other G about style and story?
Otomakas: Yes. I believe a game like Gradius III was very story-driven. In that game, I believe I was able to explain the Vic-Viper as not just a space ship, but as a way of life. I believe I was able to explain the Vic-Viper as carrying a very interesting character inside… a character we all would like to know. And we will get to know the pilot in Other G. We will meet his wife, his children, where they live, what schools his kids go to, and how he pays his bills. I cannot wait to express the determination and character of the pilot that I believe I was able to show in many places such as that scene in Gradius III where the Vic-Viper shoots the giant eyeball coming from a giant plant. Through the Gradius games, I believe I have been able to explain the Vic Viper pilot as a person. I would like to develop his character further, as a soldier, as a human, also as a man. That’s what I’m hoping to do with Other G.
(Continues in link above.)