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Forums - Gaming - BioShock 2 DLC already on Disc

Demotruk said:
I just opened up a PC game, FEAR, and yes there is a long EULA in the manual. But I can't find anything equivalent in my DS or Wii games.

PC games generally have their EULA's when you install the game as I said above, I'm just going to guess you're missing it.



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In defense of twesterm, I give you the following:
http://www.eff.org/deeplinks/2008/07/you-bought-it-you-dont-own-it

Make note of paragraph 4 and 5 where the court agrees that Blizzard sells you a license to play WoW, not the content itself.

This is more well-known in music:
http://forum.ecoustics.com/bbs/messages/34579/380609.html

"you are not purchasing the content -- you are paying for the physical media (if there is any) and the right to listen to the track with your family and close circle of friends in a non-commercial environment"

But, to flip everything on it's head:
http://www.tomsguide.com/us/AutoCAD-Autodesk-Court-License-Software,news-4806.html

In the end, the law isn't very clear, and it's dealt with on a case-by-case basis. But most devs/pubs believe they are selling you licenses, and that you do not actually own the content. Some courts agree, some do not.



Demotruk said:
twesterm said:
Demotruk said:
twesterm said:
Actually, you couldn't be more wrong and are falling for a common misconception. 

You aren't paying for the content on the disc, you're paying for the license to use it.  That license does not cover the DLC, it only covers the game itself.  If you want to use that DLC, you have to buy the proper license.

What are you talking about? When do you sign a license with console games? You're thinking of PC games.

 

With a console game you OWN the copy, you own the disc and everything on it though you don't own the right to copy and distribute it further.

 

Which is fine. It just means that anyone who hacks the game to access the "DLC" is perfectly within their rights.

When do you sign a license for a PC game?

Read the End User License Agreement your game manual, you're only buying a license.  You do not own the content on that disc, you're merely buying a license to use what content that license lets you use.

I'm really not making this stuff up, pick a random console game from your collection and look at the EULA.

 

Just opened up my box for The World Ends with You. There's warranty info, customer service info, no EULA. Opened Fire Emblem: SD, the exact same thing.

 

When you install a game on PC, it shows you a license and you can't install unless you press "I agree" or "I accept".

This is the exact same thing any online MMO does as well. Obviously the game has to load up those things, but most people don't own it. Take WoW or GW for example both have expansions/campaigns that introduce new classes/races that you can play as. Walking around you see these classes/races yet you can't play as them. This is the exact same concept this game is doing. Otherwise you'd have to walk around online with big error messages over those classes/races that you dont have yet.

 

This was a smart thing to do for the consumer and the developer. TBH if I bought a game and I was limited to who I could play with I could see the situation. It ends up to be a quick download, and an easy unlock.



Hmm, perhaps I was wrong. I checked a few Wii games and the 360 Conan games and they don't have EULA's in the manual, odd.  Still doesn't change the fact you don't own the content though.  Try selling some of the content and see what happens.

That said, I would be willing to get Bioshock 2 has that information in the manual.



twesterm said:
Hmm, perhaps I was wrong. I checked a few Wii games and the 360 Conan games and they don't have EULA's in the manual, odd.

That said, I would be willing to get Bioshock 2 has that information in the manual.

It's up to the dev/pub (mostly the publisher) on whether they are selling you the content, or merely the license to use said content. We're at a point where there could be a law to push it on either side of the fence, since the courts aren't really all in agreement over this. Precendents have been set on either side, so who knows.

That said, I'd be VERY surprised if a major game like Bioshock 2 doesn't have an EULA stating that you're only buying a license, but anything is possible.



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You have the right to do whatever you want with your copy so long as you don't produce or distribute more copies. That's the law.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

Fine with me, less space taken on my Harddrive



owning the game/disc or not, it still looks like a douche act to release your game, say "DLC will come later!" and, when it's out, zing! in reality the DLC has been "hatching" for 2 months in your disc. but it doesn't need any excuses like devs need to get paid, or something like that, it's just that as long as people buy it, it will be done.



the words above were backed by NUCLEAR WEAPONS!

Demotruk said:
You have the right to do whatever you want with your copy so long as you don't produce or distribute more copies. That's the law.

You do not.  Even though those games I looked at didn't have EULA's, they did have fine print explicitely saying it is not fine to copy or reproduce the content in any way at all.

You can sell your license (game), but you can't sell the content since you do not own it.



Demotruk said:
You have the right to do whatever you want with your copy so long as you don't produce or distribute more copies. That's the law.

http://en.wikipedia.org/wiki/Software_copyright

Take a look at the EULAs section, specifically paragraph 2.