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Forums - Sony - Sony PS3: 3D gaming via firmware update release before Summer!

from what i know,

the HD resolution for 3d should be at least 720p and the refresh rate is 120hz.This spec is actually mentioned by samsung.

the next thing that we need is the decoder for 3d signals, and in the TV we need the 3d sync out jack.

and the last one is of course...the glasses.



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Thanks Lafiel



I don't see the link between sony, 3D and the world cup.... or just sony and world cup for that matter...

World cup matches in 3D, yes
PS3 playing 3D games in the future, yes

but the 2010 world cup and 3D PS3??????



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actually i'm still waiting to hear from anywhere what the "saccrifies" are in order to have games like grand tourismo 5 run in 3D... cause evidently there is more calculations to do and so resources to allocate... so either GT5 is greatly underperforming the PS3 hardware, or there is something that I am missing....

Also the articles only seem to indicate compatibility with Sony 3D TVs... I hope that's not the case. Then again, if sony's tech does not requier the full reprocessing of the image (as in the NVIDIA 3D... which basically drops your framerate by 2), then this would explain the possibility of PS3 3D with lower resources.... it needs to be explained though.



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well, one sacrifice for GT5 3D mode will probably be 720p instead of 1280x1080 as the non-stereoscopic version



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Lafiel said:
well, one sacrifice for GT5 3D mode will probably be 720p instead of 1280x1080 as the non-stereoscopic version

that answer is scary for the non 1080 games... :p



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Wipeout HD fury 3D would be so cool.



I have a question:
How does all this 3D tech work with film? 'cause personally I'm more interested in 3-d film at this stage, I reckon 3-d games would cause me motion sickness ... :-S
From a gaming perspective, I get that you ideally want 60Hz per eye (120Hz total) but with film, is that absolutely necessary?
Regular film one watches at a cinema are projected at 24 fps right? (I know there is an upscaling process utilised for dvd and bluray, although again I'm not sure exactly why it is absolutely necessary).
Further, Avatar was projected at 48fps (24fps to each eye) in cinemas, despite belief that doing so would make the audience nauseous; I did NOT feel ill watching it and, as previously-mentioned, I'm rather prone to motion sickness.



Sorry, my point is, if all we need is 48fps for 3-d movies, then would the average plasma/lcd TV suffice, especially since most current plasmas/lcd's are at least 60hz?



Lafiel said:

@ reasonable)

no, those glasses used in cinemas just have polarization filters (line/circular), because in cinemas they use 2 projectors which project the different pictures with differently polarized light to create the 3D effect

first gen 3D TVs however will use the shutterglasses technique (the TV alternates between left/right eye pictures while the glasses alternate between obscuring the left/right side) , because it's easier with just one light source - shutterglasses are way more expensive than polarized glasses though

Thx.  Heck, I'm going to be overflowing with various types of 3D glasses at this rate - I'll have to make sure I keep them seperate otherwise I'll always be wondering why the glasses aren't working.



Try to be reasonable... its easier than you think...