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Forums - Gaming - Why do some games get free passes?

Actually the first Mass Effect did get knocked for this in its reviews. But I do know the feeling of games getting free passes. Others I'd argue are definitely Killzone 2 and Gears of War but I've been saying that for so long I'm starting to sound like a broken record.



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I know what you mean about the garage part. According to the Mass Effect wiki, Spectres are "above the law and will do whatever it takes to complete their mission." Except when you need to get permission to access the garage to leave the space port.  Incidentally, this is where I've stopped playing the game. And the Mako is horrible, and I'm surprised that more reviewers didn't make a bigger stink about it.

I think in the end though, comparing Deadly Premonition with Mass Effect is a bit lopsided. I haven't finished Mass Effect, or played Deadly Premonition, but I imagine that Mass Effect is a diamond in the rough. Just have to wash it off and it'll shine. Whereas Deadly Premonition is like iron ore that needs to be refined before it can be used.

What TwistedPixel said is also probably true. Just knowing that the game came from Bioware, reviewers probably went in with the mindset that the game was going to be good, and probably concentrated on looking at the positives of the game. Whereas reviewer were probably expecting Deadly Premonition to be bad, and were looking for it's bad points.



PC version Of mass effect was abit better, still have some issues.

though i do agree there is certain bias, maybe because bioware it's a western PC developer, or used to be microsoft dev.

people ignore some minor things, sometimes.

kinda like in engadget apple won many 2009 awards, yet their iMac lineup was crappy build this year and had alot of trouble.

iphone had many overheating issues that melted the case.



The first Bioshock on the 360 was completely unplayable on the last couple levels for me because of the framerate. It would literally sit there for several seconds without moving. It was completely unplayable. I read online that you could clear the 360's memory cache, so i was having to do it for about every 10 minutes of gameplay for it, and then it would start again.

It was still my favorite next-gen game at the time, though, simply because it was so great. but I definetly thought it should have been absolutely hammered for those problems.



Owner of PS4 Pro, Xbox One, Switch, PS Vita, and 3DS

dsister44 said:
I was thinking the same thing. Fallout 3 and Borderlands were both unplayable messes to me, yet they scored pretty high in reviews.

Don't know about Fallout 3. Played it on both PS3 and PC.

 

PC, no issues whatsoever. PS3, the only issue I've ever come across was sometimes low-res ground textures (2-3 minutes before they're gone).



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I just finished another play through of Mass Effect for different character options into ME2. I definitely did not experience the frame rate issues that you are talking about. Of course, the Pop in does occur, but really was not enough to bother me.

I avoided the mineral finding on the mako. So yeah, I agree mineral finding is pretty boring in the mako. I did have fun killing threshers / geth circle strafing in the mako thou.

I did a pretty quick trip through Tau - Noveria - Feros - Vym - Ilos. I still found the game to be fun. Combat in Mass Effect 1 is a little too easy. Mass Effect 2 is much better of course, but for a three year old game Mass Effect has held up pretty well.



i didnt have mayor problems with the 1st Mass Effect (the screen tearing was alright no biggie) yes the game has technical issues but that didnt ruin it for me
i still think is one of the best games this gen regardless of anything
cuz the game is just awesome and amazing pure and simple
from story to characters from graphics to audio



Official Member of the Xbox 360 Squad 

kowenicki said:
twesterm said:
kowenicki said:

Twesterm

I take it you mean the first Mass Effect?

Well i hope you do. I have had zero issues with ME2.

I played through ME 4 times, got to level 60 and finished it on insanity. It wasnt anywhere near as broken as that for me... maybe I was lucky,

I only ever had pop-in (everyone knows this was in ME) the very very very occasional slight slow down, nowhere near as slow as you experienced.. and I had one enemy get stuck behind a wall once in insanity level.

Thats it. Did it matter? no...loved it, thats whay it gets a "free ride" cos its a great game

I'm currently playin Heavy rain, lots of screen tearing and some pop in, my arm went througha characters chest and the sound has dropped a few times... oh and the incidental character AI is a bit off...

Does it matter? nope. Loving it.

My point is that tech issues dont mater so long as they dont break the experience and the game is good.

Im surpirsed at your long tale of a broken experience with ME, but it just wasnt anywhere near that bad for me.... and I suspect many others judging by ME2 sales.

Yup, Mass Effect or else I would have said Mass Effect 2 (I loved ME2 and it's the only reason I finished that 2nd playthrough of ME).  :-p

And it's not just tech issues with Mass Effect.  I've finished the game twice, played it on two Xbox's, played it installed and not installed, started it and got anywhere from 4-8 hours five additional times, and I've seen it played on other peoples Xbox and I've seen those problems every time.

I don't know, it's a good game without a doubt, but it is not a 9+ game and is probably close to an 8 at best.  The writing, characters, and choices are all top notch, but all those other glaring issues just bring it down so much.  The first time I played through I was blown away but the more I thought about it later and now playing through it again, it's not a 9+ game.  If I had to rate it right now, it would fall somewhere in the 7.8 - 8.3 range. 

Still a good game, but it just has an insane amount of issues.

  • frame rate problems everywhere  didnt really have this issue
  • texture pop-in  this was a mess thats true
  • several sound problems where I couldn't hear characters over music/background noise turn down the music.....?
  • easy to get stuck, multiple crashes one enemy AI got stuck once and it never crashed on me once.
  • non-story Mako sequences are awful personal preference
  • The hacking game is just stupid but essential got a bit tired after a while
  • The gunplay/powers are so-so at best enjoyed it
  • cover system is bad not really
  • horrible inventory management it did take a lot of "management" but then its an rpg.

 

My answers to your points... I dont understand how your experience could have been technically so much worse than mine.  odd.

I don't know how you and I had such different experience in terms of frame rate and such.  Every game I've played of it and every 360 I've seen it played on has had constant frame rate issues and multiple places where it dips below 10FPS (unplayable).  As for things like crashes, getting stuck, ect, those are just luck and I guess I'm just unlucky on that point.

And you actually enjoyed the Mako bits?  Not the parts where you're going on a linear path or fighting people, but the parts where you land on a square mile of terrain and have to travel to all four corners climbing up near vertical slopes at 2MPH.  You liked those parts?

As for the music, it was just a sudden drop in dialogue volume, it wasn't my music setting.  There would be parts where characters are talking and then all of a sudden it's like they were speaking in a whisper because it was only playing out of one speaker no matter how I oriented the camera.  There were also a few times when almost all sound dropped out altogether because I'm just assuming it ran out of memory.



twesterm said:
Rainbird said:
Because the qualities outshine the downsides? I haven't played ME, so I can't comment on that specifically, but I remember my first playthrough of Assassin's Creed being pretty awesome, but I couldn't finish the second time around (1 year later maybe), because the framerate and screentearing was just horrible!

The frame rate and screen tearing wasn't anything compared to frame rate in Mass Effect.  Also, there are less hyped games that have far less minor issues but they can have that one single issue and it's an automatic bomb because of that.

But something like Mass Effect?  I counted eight times in my last playthrough that I got stuck in geometry (and none of those were actually trying to get stuck), lost count of the unplayed parts because of frame rate, game crashed twice, and numerous other problems.

So that's 8 times I got stuck and had to reload a save, lets just say 2 times the game crashed (it was more than that), and 4 unplayed parts due to framerate (much more than that), that's a total 14 big problems.  That playthrough only took about 22 hours, that means I had a horrible experience every hour and a half of play!

You just answered your own question.  Hype and marketing fuels game sales, especially in America.  And consequently, the 'scores' and 'popularity' of those games.  And if you're basing the general opinions of games either by reviews or the opinion of people on forums such as this, then these two points are what you need to look at.



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Come now, dear Twesterm. You were playing Mass Effect 1 at the same time that I was playing Mass Effect 1, last night. You and I both know that the game is still awesome. In 2007, the game was even MORE awesome! Now, don't be that way, baby! Ghostbusters was great, too. I'll probably play it some time, this week.