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I know what you mean about the garage part. According to the Mass Effect wiki, Spectres are "above the law and will do whatever it takes to complete their mission." Except when you need to get permission to access the garage to leave the space port.  Incidentally, this is where I've stopped playing the game. And the Mako is horrible, and I'm surprised that more reviewers didn't make a bigger stink about it.

I think in the end though, comparing Deadly Premonition with Mass Effect is a bit lopsided. I haven't finished Mass Effect, or played Deadly Premonition, but I imagine that Mass Effect is a diamond in the rough. Just have to wash it off and it'll shine. Whereas Deadly Premonition is like iron ore that needs to be refined before it can be used.

What TwistedPixel said is also probably true. Just knowing that the game came from Bioware, reviewers probably went in with the mindset that the game was going to be good, and probably concentrated on looking at the positives of the game. Whereas reviewer were probably expecting Deadly Premonition to be bad, and were looking for it's bad points.