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Forums - Sony Discussion - Heavy Rain prediction fail

Soleron said:

My question is, why?

Hype?

 

Personally, I bought it just to learn what all this fuss about, though I did play Fahrenheit\Indigo Prophecy in the past (which, I believe, sold poorly = no hype), so this must be one of the reasons too.



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I'm excited to get to play this, wish I had time but won't have time until the summer



PSN: HobsonA

XBL: HobsonA

People who played PC games used to play adventure type games like that all the time (Phantasmagoria / Under a Killing moon). The genre eventually disappeared. This game is a modern version of that type of game... and it looks like it was done really well.



Heavy Rain to 2010 is like Demon's Souls to 2009!



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Busty woman with wet shirt on cover art sells confirmed.



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I admit, I'm more curious to play it now than I was a few weeks ago. I might get over my intense boiling hatred of quicktime events.

I give this thread a 9.6.



Thank god for the disable signatures option.

It's something new, a mature cinematic experience plus a lot of hype.
I pre-ordered, although I didn't played it yet (PSN massive bug) I'm really excited.

It's a game that not only benefits from good graphics but also NEED graphics. Cinematics games (like Uncharted, MGS4, Mass Effect) and Open-World games (GTA, Infamous, Assassin's Creed) really need good graphics.




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I am Brazilian and LOVE English Literature, studying it is my life.

I never thought it would sell that much first week. I still don't think it will have very good legs but I have been wrong about everything about the game so far. Didn't think I would like it but I will hopefully be picking it up in the next hour :D



I was worried about Heavy Rain's success for quite some time. I am so glad that it's doing well. My faith in the gaming community (and the future of gaming) has been redeemed. There IS room for innovation and risk taking in game design on store shelves.

HR is probably near the top of my top ten games so far this generation. Good job, Sony/Quantic Dream!!

Bad job, Soleron.



Soleron said:

1) My question is, why? It is not an entertaining game in the traditional sense; it emphasises graphics and narrative over the fun/surprise/wonder that successful games usually have; it sells to a niche demographic compared to the 'mass market'. I would have thought The Conduit had more market appeal (as an accessible and intutive FPS game) than this. The Conduit possibly had even more media exposure too, and no big 'mature' Wii games to compete against (whereas the 360 and PS3 have plenty of choice in that area).

2) Why didn't this flop, as Lair did, or any other game which was hyped to death, focused on graphics over content, and essentially was the exact opposite of why Wii and 'casual' games are doing so well?

1) No, it's not entertaining like many games today are, it's a different experience, but by no means worse. Rarely have I been so engaged in a game, and while your idea of the game relying on its graphics to create appeal is almost blatantly wrong, its presentation is still an important part in making it as immersive and engaging as it is. Finally, Heavy Rain is a critically acclaimed game that has a market segment almost completely to it self (telling a good, mature story and telling it well and in a very engaging way).

2) Heavy Rain wasn't hyped to death, the "hype" that you are seeing now started slowly with the demo releasing, and now that people have been playing the game, the word of mouth is going out fast.

I don't know why you think Heavy Rain has less focus on content than any other game though, because I think the majority of people who played it will say that it has plenty of content.

OT: I always hold back on making actual predictions, but I must say that I almost hadn't dared hope for sales like this!