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Forums - Gaming Discussion - GTA Chinatown Wars!?!?!

jefforange89 said:
scottie said:
I can explain it in one way

Retail games will (almost) always be cheaper than downloadable equivalents, the cost to manufacture and ship the discs is fairly insignificant, and on consoles at least one company has a monopoly on all downloadable sales. As for why it's cheaper on the Iphone, it's a completely different market there - different customers and different competing games - if you want to make money on the app store you need a cheap price

So the reason for all 3 of these is that complex mathematical calculations determined that this would maximise the profit for the relevant companies.

:P

Sucks though...

Doesn't really hold true when you look at DD for PC games, though.  Games are almost invariable a decent amount cheaper than their boxed counterparts on Steam, and I'd imagine this is the same for other services as well.

Steam's monopoly is completely different to the monopolies held by WW,PSN,XBLA. Steam has a fairly decent market share, PSN has 100%. It is possible for publishers to digitally distribute their games on the PC without steam. It is NOT possible for this on PSN. If Steam has high prices, a better dl service will appear.

 

 



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scottie said:
jefforange89 said:
scottie said:
I can explain it in one way

Retail games will (almost) always be cheaper than downloadable equivalents, the cost to manufacture and ship the discs is fairly insignificant, and on consoles at least one company has a monopoly on all downloadable sales. As for why it's cheaper on the Iphone, it's a completely different market there - different customers and different competing games - if you want to make money on the app store you need a cheap price

So the reason for all 3 of these is that complex mathematical calculations determined that this would maximise the profit for the relevant companies.

:P

Sucks though...

Doesn't really hold true when you look at DD for PC games, though.  Games are almost invariable a decent amount cheaper than their boxed counterparts on Steam, and I'd imagine this is the same for other services as well.

Steam's monopoly is completely different to the monopolies held by WW,PSN,XBLA. Steam has a fairly decent market share, PSN has 100%. It is possible for publishers to digitally distribute their games on the PC without steam. It is NOT possible for this on PSN. If Steam has high prices, a better dl service will appear.

Yup, as I said in my previous post.

"There's no competition in PSP Go game prices, so why bother lowering them? At the end of the day, you have to pay Sony for the games, you don't have the choice in shopping around."




Wii/PC/DS Lite/PSP-2000 owner, shameless Nintendo and AMD fanboy.

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impur1ty said:
radiantshadow92 said:
Galaki said:
radiantshadow92 said:
Galaki said:
They make more money by offering d/l version, skipping all the retail space, shipping, printing, etc... and still charge more than the physical copy. Something not adding up.

okay, think about what would happen if they decided to beat the retailer price....you think gamestop/other retailers would be okay with that? especially since they have to sell the psp go, umm no, they wouldnt be okay with it, thats what adds up

By your logic, d/l games will always be equal or higher priced than physical edition.

Then... why bother?

then why bother with what....the dl version? well just to give people the option, some people would actually rather have the dl version of a game instead of the disc, i am actually one of those people, i prefer to have digital media than physical in most cases

 

You realise you have the digital version plus a case, manual, disc etc. when you buy physical?

Your logic is why the PSPGo is failing.

you know in the digital version theres no way of you losing it right?and it does come with manual....