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Forums - Gaming Discussion - Final Fantasy XIII Linearity - Be reasonable people.

Seraphic_Sixaxis said:
psrock said:
Seraphic_Sixaxis said:
psrock said:
Wagram said:
Seraphic_Sixaxis said:
I disagree 100%, Final Fantasy is a big name, it should put forth more innovation not less.

Not suprising coming from you.

He likes WKC, enough said. A true innoventive game.

 

@op

Your opening paragraphs are very linear, fix that shit or do I have to SE to fix it for you.

Real funny wise guy.

WKC isn't a legendary long running franchise like Final Fantasy, i expect more from an existing series and less from a new one which is common logic.

The first Final Fantasy was actually good though. SE is smart, they know that genre is dying of a linear death, boring people since the 80's, in trying to make it more marketable for people like me who don't care about exploring towns or talking to people all day, and just want to play those long ass games. But, no instead of enjoying this amazingly presented game, excellent gameplay and a free movie, you guys start bashing it, when no other game is even better.

 

A free movie... lol... didn't realize you were psrock, i kinda ignored the girls ass in your avatar... which... is kinda strange for a dude...

Anyways to each his own, i'll leave it at that with you since your debating skills are over 9000, i know when im outmatched.

that avatar is the only thing protecting me  from all the trolling I have been doing lately, and I was warned by makingmusic that if  I  change it,  i will be banned and Naz will IP banned my ass.



 Next Gen 

11/20/09 04:25 makingmusic476 Warning Other (Your avatar is borderline NSFW. Please keep it for as long as possible.)
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Soonerman said:
The problem entails that linearity in RPGs has been in story progression as someone mentioned before. However, past games in the series usually required you to finish a linear segment of the game at the beginning and then opened a huge world for you to explore. That's what opened the imagination of the players even if the story was always going to the same place everytime. Ever since FFX that has stopped. FFXII was the last game that gave you a certain amount of freedom.

In conclusion: Yes, I have the right to bitch and complain about something I haven't played because we have "experts" (read professional magazines) telling us this game is too linear.

Nobody is denying the game's linear progression.

Soonerman said:

However, past games in the series usually required you to finish a linear segment of the game at the beginning and then opened a huge world for you to explore.

In this Final Fantasy, linearity is emphasized greatly as they have taken measures to extentuate the development of an enriched plot centered around the characters. The game design is no different as they are linear at the beginning and broaden as you progress through the game. Speaking directly about the presentation, the difference lies in the time these elements are actually introduced. Pulse, which is essentially the overworld encompassing a design uniquely crafted in contrast to previous titles, is introduced in latter half of the game. Cocoon represents a world harboring the plot and doesn't sport conventional towns due to the pace of the story and its composition.

There's no difference in the presentation other than the time certain game elements are given to the player.



Linearity isnt the problem if you have the illusion of freedom.All ff were more or less linear ,but as I've said before,they conviced you that you explored a vast world.They shouldnt remove the World Map.That is my humble opinion.Walking in a straight line and doing fights all the time makes the game more boring.After all it's an RPG (or its supposed to be).You need the element of exploration.



why cant they just make a ff similar to ff 7-9 thatd be great



Seraphic_Sixaxis said:
I disagree 100%, Final Fantasy is a big name, it should put forth more innovation not less.

It is innovating.  It's battle system take the battle system of previous games and makes various changes and tweaks to make it fast paced.



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Riachu said:
Seraphic_Sixaxis said:
I disagree 100%, Final Fantasy is a big name, it should put forth more innovation not less.

It is innovating.  It's battle system take the battle system of previous games and makes various changes and tweaks to make it fast paced.

I've seen the battle system at work, its not enough to justify its other flaws, and to be honest it still seems rather strange, though i might change my mind on that one once i actually play it. but for now it seems boring compared to what RoF will turn out to be.



This game shouldnt be called a Final Fantasy game. Hell... Even the director said the game is not an RPG.



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Final Fanatasy 13 will be an awesome game no doubt but being linear certainly hurts the game! I've played Final Fantasy 4,6,7,and 9 multiple times but I only felt the need to play through Final Fantasy 10 once! Final Fantasy 10 was fun but by taking away the over-world map/ multiple towns it makes the game far more linear than past FF games! For instance in Final Fantasy 7 the game was linear but if you wanted to, you could go off the beaten path and explore the nearby cave or swamp or maybe search around for secret characters like Yuffie! Final fantasy X was linear like past FF games but without the over-world map you really just went from point A to point B without really be able to explore the areas! I like the freedom to do a little bit of exploring as well as interacting with locals! That being said I fully intend to buy the game at launch and am expecting it to be awesome!!



deskpro2k3 said:
This game shouldnt be called a Final Fantasy game. Hell... Even the director said the game is not an RPG.

I think the creators of the series have earned the right to call their games whatever the hell they choose. or change them the way they see fit.



IMO it doesn't matter if the story only goes in one direction. The problem I have with for example FFX was that it felt like riding a train. You know I wanna explore the world how I want but I'm stuck on these stupid tracks. It's like comparing trains to airplanes...

It's not that I particularly dislike linear games. I just prefer open worlds and I were looking forward to exploring the world of FFXIII so I'm a bit disappointed.