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Forums - Microsoft Discussion - Hands on: Xbox Project Natal review

selnor said:
Sharky54 said:
huaxiong90 said:
Sharky54 said:
Still don't see how you will play first person shooters, Action games, etc etc. None of this seems possible without having to buy extra attachments. How do you zoom? walk? turn around? all his stuff. The idea sounds cool. I did all this with the eyetoy on the PS2. And it was fun for a while. But it gets old. If they find a way to make it work with real high end games with real developers then they may have a good thing. Till then its a rip off of the eyetoy and just a gimmick.

Thing is, I don't want this to be for FPS games, action games, or the sort. I want it to have it's own kind of games. Ones designed specifically from scratch for Natal.

Go get a ps2 and an eyetoy. Its been done. Its not as amazing as people make it sound.

If I wanted a completely different experience to Natal then yah I may get the EyeToy. But then I'd rather have actual moving technology which is revolutionary. Eyetoy is `nothing like Natal.

Wow, you have no idea what this stuff is do you? Natal = a more complex eyetoy. Oh my god! it can sense your movements. Oh wait both do that. Natal is a tad more advanced*id hope so seeing as how its new and all*



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We all know the original motion controller was the Sega Activator.

Everything else is copying and therefore shouldn't be made.
Everything released has to be 100% original.



Bamboleo said:
All this text just to talk about the technology behind, which we already know, and to say that ricochet stills the same with less lag?

It wasn't a review at all.

We have to wait for E3.

This is what I was thinking. We have nothing new from this "review." For all you decrying the haters there is a lot of praise for things that weren't in the OP and are still speculation.



"You can never jump away from Conclusions. Getting back is not so easy. That's why we're so terribly crowded here."

Canby - The Phantom Tollbooth

Sharky54 said:
selnor said:
Sharky54 said:
huaxiong90 said:
Sharky54 said:
Still don't see how you will play first person shooters, Action games, etc etc. None of this seems possible without having to buy extra attachments. How do you zoom? walk? turn around? all his stuff. The idea sounds cool. I did all this with the eyetoy on the PS2. And it was fun for a while. But it gets old. If they find a way to make it work with real high end games with real developers then they may have a good thing. Till then its a rip off of the eyetoy and just a gimmick.

Thing is, I don't want this to be for FPS games, action games, or the sort. I want it to have it's own kind of games. Ones designed specifically from scratch for Natal.

Go get a ps2 and an eyetoy. Its been done. Its not as amazing as people make it sound.

If I wanted a completely different experience to Natal then yah I may get the EyeToy. But then I'd rather have actual moving technology which is revolutionary. Eyetoy is `nothing like Natal.

Wow, you have no idea what this stuff is do you? Natal = a more complex eyetoy. Oh my god! it can sense your movements. Oh wait both do that. Natal is a tad more advanced*id hope so seeing as how its new and all*

A tad? Lol you have no idea what Natal is do you?



How can this be a review? Theres no price, no games for it yet, a year from release and no score?

Interesting read though.



“When we make some new announcement and if there is no positive initial reaction from the market, I try to think of it as a good sign because that can be interpreted as people reacting to something groundbreaking. ...if the employees were always minding themselves to do whatever the market is requiring at any moment, and if they were always focusing on something we can sell right now for the short term, it would be very limiting. We are trying to think outside the box.” - Satoru Iwata - This is why corporate multinationals will never truly understand, or risk doing, what Nintendo does.

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I suppose technically it's a review.
I would have called it a hands-on.



Lord Flashheart said:
I suppose technically it's a review.
I would have called it a hands-on.

I suppose a "p" is missing from review.



Rockstar: Announce Bully 2 already and make gamers proud!

Kojima: Come out with Project S already!

Yeah.
They could have called it that as well.
Still i'm not surprised people are getting too hung up on one word in the title.

They should be focusing on how will FPS games work?



Sharky54 said:
huaxiong90 said:
Sharky54 said:
Still don't see how you will play first person shooters, Action games, etc etc. None of this seems possible without having to buy extra attachments. How do you zoom? walk? turn around? all his stuff. The idea sounds cool. I did all this with the eyetoy on the PS2. And it was fun for a while. But it gets old. If they find a way to make it work with real high end games with real developers then they may have a good thing. Till then its a rip off of the eyetoy and just a gimmick.

Thing is, I don't want this to be for FPS games, action games, or the sort. I want it to have it's own kind of games. Ones designed specifically from scratch for Natal.

Go get a ps2 and an eyetoy. Its been done. Its not as amazing as people make it sound.

As for the other HD console, go buy a Wii. Motion controls have been done before. Its not amazing as people make it sound.

 

 



Of course the Natal isn't made for FPS.



                                  

                                       That's Gordon Freeman in "Real-Life"