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Forums - Gaming - EA's Strategy to Counter Used Games Sales

Kasz216 said:
JaggedSac said:
Kasz216 said:
JaggedSac said:

Going by Amazon.com, ME2 will get you $40 from a trade in copy. 

ME2 has what is called the Cerberus Network, which access is given free to new game purchasers and is $15 for those who get it second hand.

So far the network gives access to two mission, a character(whose position on the party select screen will be empty, even for those without access to Cerberus Network), armor, and weapons.  There are 5 new missions and a new vehicle being released for the CN in March.

They sale new copies of the game for $49.99 (as low as $47, if getting from an individual seller).  Used copies can be purchased starting at $45. 

It doesn't seem like the resale value of this game was hurt by this method of DLC.  Are we creating situations in this thread that do not exist?

 

The more I think about it, resale value is hurt more by a glut of used copies hitting store shelves.  Getting free DLC trickled out to you over the course of months means people are more likely to hold onto their copy, thus keeping the used sale price inflated.

Are those copies actually selling at 45?

 

You're going with the highest listed price... really?

 

Not the average sales price?

$45 is the lowest list price for used games.  Gamestop is selling used copies at $49.99.

Based on recently closed auctions?  I highly doubt it.

I'd also point you to the fact that the downloadble content itself is selling for about 15-16 bucks on ebay.

So $40 is not a good resale value for the game? And that is through Amazon, so no bidding, send them the game and they give you credit.  Which is the main point of contention for this type of DLC.



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JaggedSac said:
Kasz216 said:
JaggedSac said:
Kasz216 said:
JaggedSac said:

Going by Amazon.com, ME2 will get you $40 from a trade in copy. 

ME2 has what is called the Cerberus Network, which access is given free to new game purchasers and is $15 for those who get it second hand.

So far the network gives access to two mission, a character(whose position on the party select screen will be empty, even for those without access to Cerberus Network), armor, and weapons.  There are 5 new missions and a new vehicle being released for the CN in March.

They sale new copies of the game for $49.99 (as low as $47, if getting from an individual seller).  Used copies can be purchased starting at $45. 

It doesn't seem like the resale value of this game was hurt by this method of DLC.  Are we creating situations in this thread that do not exist?

 

The more I think about it, resale value is hurt more by a glut of used copies hitting store shelves.  Getting free DLC trickled out to you over the course of months means people are more likely to hold onto their copy, thus keeping the used sale price inflated.

Are those copies actually selling at 45?

 

You're going with the highest listed price... really?

 

Not the average sales price?

$45 is the lowest list price for used games.  Gamestop is selling used copies at $49.99.

Based on recently closed auctions?  I highly doubt it.

I'd also point you to the fact that the downloadble content itself is selling for about 15-16 bucks on ebay.

So $40 is not a good resale value for the game? And that is through Amazon, so no bidding, send them the game and they give you credit.  Which is the main point of contention for this type of DLC.

That explains why on Ebay the resale value is actually MUCH lower.  You had confused me there.

Amazon is just a ripoff fest.

One person is selling the game for 149.99 on Amazon.

In short.  I don't believe many of those used games are actually selling.


Besides wasn't ME2's "exclusive downloadable content" only a preorder bonus for gamestop?   It's equally wrong, but not likely to effect the value nearly as much since almost nobody preorders anyway. 

 



Kasz216 said:
JaggedSac said:
Kasz216 said:

Based on recently closed auctions?  I highly doubt it.

I'd also point you to the fact that the downloadble content itself is selling for about 15-16 bucks on ebay.

So $40 is not a good resale value for the game? And that is through Amazon, so no bidding, send them the game and they give you credit.  Which is the main point of contention for this type of DLC.

That explains why on Ebay the resale value is actually MUCH lower.  You had confused me there.

Amazon is just a ripoff fest.

One person is selling the game for 149.99 on Amazon.

So why is Amazon a ripoff?  You can use your traded in game worth $40 dollars towards a new game at $59.99.  Isn't that the benefit of the used game market on new game sales?  After owning ME2 for 2 months, you can get a new game for $20.  And ME2 contains this new type of DLC.  And free shipping on orders over $25.



JaggedSac said:
Kasz216 said:
JaggedSac said:
Kasz216 said:

Based on recently closed auctions?  I highly doubt it.

I'd also point you to the fact that the downloadble content itself is selling for about 15-16 bucks on ebay.

So $40 is not a good resale value for the game? And that is through Amazon, so no bidding, send them the game and they give you credit.  Which is the main point of contention for this type of DLC.

That explains why on Ebay the resale value is actually MUCH lower.  You had confused me there.

Amazon is just a ripoff fest.

One person is selling the game for 149.99 on Amazon.

So why is Amazon a ripoff?  You can use your traded in game worth $40 dollars towards a new game at $59.99.  Isn't that the benefit of the used game market on new game sales?  After owning ME2 for 2 months, you can get a new game for $20.  And ME2 contains this new type of DLC.  And free shipping on orders over $25.

No, my point is... I bet not many people are actually going to buy that game at 45.

 

Just because that one guy listed the game to sell for 149.99 doesn't actually mean it's going to sell for 149.99.   It's why it's better to use recently closed auctions... because you KNOW what they've sold for... even though such a thing still benefits the seller to some degree.

Gamestop prices would be best to go off of, but as mentioned... their dicks... and also who publishers should be punishing if they think they're the ones pulling "slight of hand" not ordering new product when people want to buy new.



Kasz216 said:
JaggedSac said:
Kasz216 said:
JaggedSac said:
Kasz216 said:

Based on recently closed auctions?  I highly doubt it.

I'd also point you to the fact that the downloadble content itself is selling for about 15-16 bucks on ebay.

So $40 is not a good resale value for the game? And that is through Amazon, so no bidding, send them the game and they give you credit.  Which is the main point of contention for this type of DLC.

That explains why on Ebay the resale value is actually MUCH lower.  You had confused me there.

Amazon is just a ripoff fest.

One person is selling the game for 149.99 on Amazon.

So why is Amazon a ripoff?  You can use your traded in game worth $40 dollars towards a new game at $59.99.  Isn't that the benefit of the used game market on new game sales?  After owning ME2 for 2 months, you can get a new game for $20.  And ME2 contains this new type of DLC.  And free shipping on orders over $25.

No, my point is... I bet not many people are actually going to buy that game at 45.

 

Just because that one guy listed the game to sell for 149.99 doesn't actually mean it's going to sell for 149.99.

But we aren't talking about what the used game is being sold for, we are talking resale value.  People being secure that they are going to be able to get money back from their purchase of a game.  That was the main points of the arguments in this thread.  For ME2, 2 months after release, someone can trade the game into Amazon for $40.  ME2 contains the same DLC method as BF:BC2.  So it would appear, based on this real world example, that this DLC method will not adversely affect trade in value.  Quality of game will obviously have more of an effect, as more people trade in the game, the value of the trade in diminishes.



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JaggedSac said:
Kasz216 said:
JaggedSac said:
Kasz216 said:
JaggedSac said:
Kasz216 said:

Based on recently closed auctions?  I highly doubt it.

I'd also point you to the fact that the downloadble content itself is selling for about 15-16 bucks on ebay.

So $40 is not a good resale value for the game? And that is through Amazon, so no bidding, send them the game and they give you credit.  Which is the main point of contention for this type of DLC.

That explains why on Ebay the resale value is actually MUCH lower.  You had confused me there.

Amazon is just a ripoff fest.

One person is selling the game for 149.99 on Amazon.

So why is Amazon a ripoff?  You can use your traded in game worth $40 dollars towards a new game at $59.99.  Isn't that the benefit of the used game market on new game sales?  After owning ME2 for 2 months, you can get a new game for $20.  And ME2 contains this new type of DLC.  And free shipping on orders over $25.

No, my point is... I bet not many people are actually going to buy that game at 45.

 

Just because that one guy listed the game to sell for 149.99 doesn't actually mean it's going to sell for 149.99.

But we aren't talking about what the used game is being sold for, we are talking resale value.  People being secure that they are going to be able to get money back from their purchase of a game.  That was the main points of the arguments in this thread.  For ME2, 2 months after release, someone can trade the game into Amazon for $40.  ME2 contains the same DLC method as BF:BC2.  So it would appear, based on this real world example, that this DLC method will not adversely affect trade in value.  Quality of game will obviously have more of an effect, as more people trade in the game, the value of the trade in diminishes.

Oh, the Amazon trade in value.  You totally switched gears on me there then.

 

ME2 doesn't contain the same DLC method as BF:BC2.  The ME2 giveaway was more localized... specifically to preoroders.

As mentioned above... the effect would be lessened. 

Amazon Trade in value probably would be higher though.  Probably 45 if it wasn't for the code.

Uncharted 2 for example nearly still can be traded in for 40 dollars (37.25) and it was release in October.

 

Quality of game will effect it too, however that's obvious. 



Kasz216 said:
JaggedSac said:

But we aren't talking about what the used game is being sold for, we are talking resale value.  People being secure that they are going to be able to get money back from their purchase of a game.  That was the main points of the arguments in this thread.  For ME2, 2 months after release, someone can trade the game into Amazon for $40.  ME2 contains the same DLC method as BF:BC2.  So it would appear, based on this real world example, that this DLC method will not adversely affect trade in value.  Quality of game will obviously have more of an effect, as more people trade in the game, the value of the trade in diminishes.

Oh, the Amazon trade in value.  You totally switched gears on me there then.

 

ME2 doesn't contain the same DLC method as BF:BC2.  The ME2 giveaway was more localized... specifically to preoroders.

As mentioned above... the effect would be lessened. 

Amazon Trade in value probably would be higher though.  Probably 45 if it wasn't for the code.

No, it is the exact same.  Code comes in the box of every new copy.  So you think Amazon would give the customer $45 dollars for a game it sales new for $49.99?



JaggedSac said:
Kasz216 said:
JaggedSac said:

But we aren't talking about what the used game is being sold for, we are talking resale value.  People being secure that they are going to be able to get money back from their purchase of a game.  That was the main points of the arguments in this thread.  For ME2, 2 months after release, someone can trade the game into Amazon for $40.  ME2 contains the same DLC method as BF:BC2.  So it would appear, based on this real world example, that this DLC method will not adversely affect trade in value.  Quality of game will obviously have more of an effect, as more people trade in the game, the value of the trade in diminishes.

Oh, the Amazon trade in value.  You totally switched gears on me there then.

 

ME2 doesn't contain the same DLC method as BF:BC2.  The ME2 giveaway was more localized... specifically to preoroders.

As mentioned above... the effect would be lessened. 

Amazon Trade in value probably would be higher though.  Probably 45 if it wasn't for the code.

No, it is the exact same.  Code comes in the box of every new copy.  So you think Amazon would give the customer $45 dollars for a game it sales new for $49.99?

Then why'd all the gamestop commericals tell you that you had to preorder the game to get the content?

In fact... i'm right.

It was only collectors editions/preorder bonuses.

http://www.joystiq.com/2010/01/26/how-to-redeem-mass-effect-2-dlc-codes/


Just incase your wondering by the way... the resale on the collectors edition of ME2 is only 22 dollars.



Kasz216 said:
JaggedSac said:
Kasz216 said:
JaggedSac said:

But we aren't talking about what the used game is being sold for, we are talking resale value.  People being secure that they are going to be able to get money back from their purchase of a game.  That was the main points of the arguments in this thread.  For ME2, 2 months after release, someone can trade the game into Amazon for $40.  ME2 contains the same DLC method as BF:BC2.  So it would appear, based on this real world example, that this DLC method will not adversely affect trade in value.  Quality of game will obviously have more of an effect, as more people trade in the game, the value of the trade in diminishes.

Oh, the Amazon trade in value.  You totally switched gears on me there then.

 

ME2 doesn't contain the same DLC method as BF:BC2.  The ME2 giveaway was more localized... specifically to preoroders.

As mentioned above... the effect would be lessened. 

Amazon Trade in value probably would be higher though.  Probably 45 if it wasn't for the code.

No, it is the exact same.  Code comes in the box of every new copy.  So you think Amazon would give the customer $45 dollars for a game it sales new for $49.99?

Then why'd all the gamestop commericals tell you that you had to preorder the game to get the content?

Gamestop had some special preorder stuff.

But here is a site to look at for this - http://masseffect.bioware.com/info/cerberus/

 

"Included in each copy of Mass Effect 2, for both PC (digital and box) and X360, there is a Cerberus Network card with a unique single-use code. Login to the Cerberus Network in Mass Effect 2 and register your code to enlist! Once you are a member, Cerberus Network content is available to you at no extra charge."

 

And I can verify this because I neither bought the collectors edition or pre-ordered the game.



JaggedSac said:
Kasz216 said:
JaggedSac said:
Kasz216 said:
JaggedSac said:

But we aren't talking about what the used game is being sold for, we are talking resale value.  People being secure that they are going to be able to get money back from their purchase of a game.  That was the main points of the arguments in this thread.  For ME2, 2 months after release, someone can trade the game into Amazon for $40.  ME2 contains the same DLC method as BF:BC2.  So it would appear, based on this real world example, that this DLC method will not adversely affect trade in value.  Quality of game will obviously have more of an effect, as more people trade in the game, the value of the trade in diminishes.

Oh, the Amazon trade in value.  You totally switched gears on me there then.

 

ME2 doesn't contain the same DLC method as BF:BC2.  The ME2 giveaway was more localized... specifically to preoroders.

As mentioned above... the effect would be lessened. 

Amazon Trade in value probably would be higher though.  Probably 45 if it wasn't for the code.

No, it is the exact same.  Code comes in the box of every new copy.  So you think Amazon would give the customer $45 dollars for a game it sales new for $49.99?

Then why'd all the gamestop commericals tell you that you had to preorder the game to get the content?

Gamestop had some special preorder stuff.

But here is a site to look at for this - http://masseffect.bioware.com/info/cerberus/

 

"Included in each copy of Mass Effect 2, for both PC (digital and box) and X360, there is a Cerberus Network card with a unique single-use code. Login to the Cerberus Network in Mass Effect 2 and register your code to enlist! Once you are a member, Cerberus Network content is available to you at no extra charge."

Okay... If I didn't know this... how the hell is the general public going to know?

The effect will be there, but only once the general public catches on to this kind of stuff happening.