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Forums - Gaming - EA's Strategy to Counter Used Games Sales

Kirameo said:
Kasz216 said:
KylieDog said:
Malachi said:

Kasz, the reason why most of the moron on this thread that see it as a good thing look at it by thinking about the buyer of used game, not the seller. What they fail to see(most likely due to advanced mental retardation) is that by screwing the used game market they are actually screwing the seller(the consumer who buy new) not the buyer of used game -Afterall if there is no used game market that market has no consumer so if you kill that market which consumer is the most hurt? The nonexistent one or the one who actually buy the game new?- by reduction the value of what he buy. 

It is say that a car lose almost half it's value the moment you take it out of the dealer parking lot, in the same way that game is going to lose 15$ of it's value the moment the buyer put it in and unlock that content. Again, in this scenerio, which one is the most hurt? The actual consumer or the hypothetical used buyer?

That why no other "industry" is dumb enough to get rid of the used market, because the people hurt the most by its dead are the one who actually buy and pay full price for your product. It doesn't take a genius to figure that out.

 

Oh god another one talking about other markets like they are the same as the video game one.  Nearly all other markets have used good that physically are inferior to new ones.  Video games are not, a used game in 90% of cases is as good as a new one.

 

If people stop selling games used people will have to buy new ones.  It is that simple.  Don't pretend like they won't, most used games cost only a small amount less than new copies.  It isn't like used games are incredible amounts cheaper.   In UK a new game is £40 and used copy £35.  From what I've seen Gamestop in US is $60 new and $55 used, people will cough up the extra 5.  I'm sure you'll say something like ebay is cheaper but it is retail stores like these where the majority of used games business is done and where the hurt to the gaming industry is.

 

edit: By the way calling people morons and mental retards is very cool, honest.


You do realize you've just ruined your arguement here by saying from what you've seen most people will cough up the extra 5 dollars. I mean how many sales do you actually think are made for 55 dollars compaired to new sales?

If most used games sales are made from those that are, let's say, 15$+ cheaper then if the consumer buys the DLC he would essentially be paying the same as the one who bought it new getting the same value.


No, they'd be paying full price, and get a game with some wear and tear on the CD, probably no instruction booklet and if you get the orginal cover an original cover that's been damaged. Additionally your getting the game months after it released.

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KylieDog said:
Kasz216 said:
KylieDog said:
Malachi said:

Kasz, the reason why most of the moron on this thread that see it as a good thing look at it by thinking about the buyer of used game, not the seller. What they fail to see(most likely due to advanced mental retardation) is that by screwing the used game market they are actually screwing the seller(the consumer who buy new) not the buyer of used game -Afterall if there is no used game market that market has no consumer so if you kill that market which consumer is the most hurt? The nonexistent one or the one who actually buy the game new?- by reduction the value of what he buy. 

It is say that a car lose almost half it's value the moment you take it out of the dealer parking lot, in the same way that game is going to lose 15$ of it's value the moment the buyer put it in and unlock that content. Again, in this scenerio, which one is the most hurt? The actual consumer or the hypothetical used buyer?

That why no other "industry" is dumb enough to get rid of the used market, because the people hurt the most by its dead are the one who actually buy and pay full price for your product. It doesn't take a genius to figure that out.

 

Oh god another one talking about other markets like they are the same as the video game one.  Nearly all other markets have used good that physically are inferior to new ones.  Video games are not, a used game in 90% of cases is as good as a new one.

 

If people stop selling games used people will have to buy new ones.  It is that simple.  Don't pretend like they won't, most used games cost only a small amount less than new copies.  It isn't like used games are incredible amounts cheaper.   In UK a new game is £40 and used copy £35.  From what I've seen Gamestop in US is $60 new and $55 used, people will cough up the extra 5.  I'm sure you'll say something like ebay is cheaper but it is retail stores like these where the majority of used games business is done and where the hurt to the gaming industry is.

 

edit: By the way calling people morons and mental retards is very cool, honest.


You do realize you've just ruined your arguement here by saying from what you've seen most people will cough up the extra 5 dollars. I mean how many sales do you actually think are made for 55 dollars compaired to new sales?

 

 

Many, is why many of the stores take pre-order numbers for game copies and not many more after that.  They just sell used afterwards.


I haven't heard of many stores doing that. Besides if that's true... that's got hell to do with used buyers and everything to do with the retailers. Publishers should be punishing gamestop instead of giving them exclusive crap. Besides, if these stores really exist in large numbers... this really does screw the regular consumer... since the regular consumer DOES NOT PREORDER. In otherwords... people who want to buy the game new have no chance to buy the game new since these stores only have used copies. Furthermore the average customer likely has no clue they're getting screwed by buying a used copy for 55 dollars if it's the only copy that exists. average consumers are being screwed because the publishers don't want to stand up to gamestop.

JaggedSac said:
Can anyone look up the current resale value of ME2? I am lazy, but it is using the same method of DLC as BF:BC2.

You can't.

Gamestop doesn't release that information unless you go in with games to trade... or if your lucky call them on the phone.

They figure you'er less likely to change your mind if you have to bring it all in.


You can bet on ebay though a game WITH the code is going to sell for more then the game WITHOUT the code... and either package isn't going to sell for more then the original game did.



Kasz216 said:
Malachi said:

Kasz, the reason why most of the moron on this thread that see it as a good thing look at it by thinking about the buyer of used game, not the seller. What they fail to see(most likely due to advanced mental retardation) is that by screwing the used game market they are actually screwing the seller(the consumer who buy new) not the buyer of used game -Afterall if there is no used game market that market has no consumer so if you kill that market which consumer is the most hurt? The nonexistent one or the one who actually buy the game new?- by reduction the value of what he buy. 

It is say that a car lose almost half it's value the moment you take it out of the dealer parking lot, in the same way that game is going to lose 15$ of it's value the moment the buyer put it in and unlock that content. Again, in this scenerio, which one is the most hurt? The actual consumer or the hypothetical used buyer?

That why no other "industry" is dumb enough to get rid of the used market, because the people hurt the most by its dead are the one who actually buy and pay full price for your product. It doesn't take a genius to figure that out.


Calling people names is harsh... but it very much does reduce the value to the new buyer... not add it when it's day one stuff. (Or anything nearby that date that obviously could of just been put on the disc fairly easily.

Some people prefer to call dumb kid "special", I don't.

Whatever the content was supposed to be there or not doesn't matter, what matter is if it hurt the resell value of the product then your are hurting the orginal buyer, your consumers, the one that keep you in business and then they gonna decide to not be your consumers anymore and you gonna find yourself having to lay off another third of your workforce.



Persons without argument hide behind their opinion

KylieDog said:
Kasz216 said:
Kirameo said:
Kasz216 said:
KylieDog said:
Malachi said:

Kasz, the reason why most of the moron on this thread that see it as a good thing look at it by thinking about the buyer of used game, not the seller. What they fail to see(most likely due to advanced mental retardation) is that by screwing the used game market they are actually screwing the seller(the consumer who buy new) not the buyer of used game -Afterall if there is no used game market that market has no consumer so if you kill that market which consumer is the most hurt? The nonexistent one or the one who actually buy the game new?- by reduction the value of what he buy. 

It is say that a car lose almost half it's value the moment you take it out of the dealer parking lot, in the same way that game is going to lose 15$ of it's value the moment the buyer put it in and unlock that content. Again, in this scenerio, which one is the most hurt? The actual consumer or the hypothetical used buyer?

That why no other "industry" is dumb enough to get rid of the used market, because the people hurt the most by its dead are the one who actually buy and pay full price for your product. It doesn't take a genius to figure that out.

 

Oh god another one talking about other markets like they are the same as the video game one.  Nearly all other markets have used good that physically are inferior to new ones.  Video games are not, a used game in 90% of cases is as good as a new one.

 

If people stop selling games used people will have to buy new ones.  It is that simple.  Don't pretend like they won't, most used games cost only a small amount less than new copies.  It isn't like used games are incredible amounts cheaper.   In UK a new game is £40 and used copy £35.  From what I've seen Gamestop in US is $60 new and $55 used, people will cough up the extra 5.  I'm sure you'll say something like ebay is cheaper but it is retail stores like these where the majority of used games business is done and where the hurt to the gaming industry is.

 

edit: By the way calling people morons and mental retards is very cool, honest.


You do realize you've just ruined your arguement here by saying from what you've seen most people will cough up the extra 5 dollars. I mean how many sales do you actually think are made for 55 dollars compaired to new sales?

If most used games sales are made from those that are, let's say, 15$+ cheaper then if the consumer buys the DLC he would essentially be paying the same as the one who bought it new getting the same value.


No, they'd be paying full price, and get a game with some wear and tear on the CD, probably no instruction booklet and if you get the orginal cover an original cover that's been damaged. Additionally your getting the game months after it released.

 

 

My god I am done with this thread.   Look at this spin.

 

Scratches on disc, no instructions, damaged box and cover AND you need wait months for a copy in this condition.   Wow.

 

I guess when I walk into stores and see games a week after release being sold used in perfect condition is just a million in one chance, that I happen to see with most games constantly.

 

Hilarious. 

And stuff like buy one, get one free deals are wrong too, because they somehow deprive the people who didn't buy it during the deal was up

This will be solved, by EA NOT giving shit away for free, and charging for it. Yup *pats hands*, that's so much better.

 

 

 

I'm done too. The ammount of mind boggling spin and logic is just making me so damned confused. EA is simply saying "Look! Buy the game new, and I'll give you guys free shit!", and people are upset over it. People are upset at EA saying "I'll give you guys free shit!".

I'm done. Fucking conspiracies, used games that are scratched with sand paper, downloadable content on the disc. Really? Conspiracies? Downloadable content on the disc?

*presses eyeballs*

 

I'm outta here.



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Going by Amazon.com, ME2 will get you $40 from a trade in copy. 

ME2 has what is called the Cerberus Network, which access is given free to new game purchasers and is $15 for those who get it second hand.

So far the network gives access to two mission, a character(whose position on the party select screen will be empty  for those without access to Cerberus Network), armor, and weapons.  There are 5 new missions and a new vehicle being released for the CN in March.

They sale new copies of the game for $49.99 (as low as $47, if getting from an individual seller).  Used copies can be purchased starting at $45. 

It doesn't seem like the resale value of this game was hurt by this method of DLC.  Are we creating situations in this thread that do not exist?

 

The more I think about it, resale value is hurt more by a glut of used copies hitting store shelves.  Getting free DLC trickled out to you over the course of months means people are more likely to hold onto their copy, thus keeping the used sale price inflated.



Akvod said:
KylieDog said:
Kasz216 said:
Kirameo said:
Kasz216 said:
KylieDog said:
Malachi said:

Kasz, the reason why most of the moron on this thread that see it as a good thing look at it by thinking about the buyer of used game, not the seller. What they fail to see(most likely due to advanced mental retardation) is that by screwing the used game market they are actually screwing the seller(the consumer who buy new) not the buyer of used game -Afterall if there is no used game market that market has no consumer so if you kill that market which consumer is the most hurt? The nonexistent one or the one who actually buy the game new?- by reduction the value of what he buy. 

It is say that a car lose almost half it's value the moment you take it out of the dealer parking lot, in the same way that game is going to lose 15$ of it's value the moment the buyer put it in and unlock that content. Again, in this scenerio, which one is the most hurt? The actual consumer or the hypothetical used buyer?

That why no other "industry" is dumb enough to get rid of the used market, because the people hurt the most by its dead are the one who actually buy and pay full price for your product. It doesn't take a genius to figure that out.

 

Oh god another one talking about other markets like they are the same as the video game one.  Nearly all other markets have used good that physically are inferior to new ones.  Video games are not, a used game in 90% of cases is as good as a new one.

 

If people stop selling games used people will have to buy new ones.  It is that simple.  Don't pretend like they won't, most used games cost only a small amount less than new copies.  It isn't like used games are incredible amounts cheaper.   In UK a new game is £40 and used copy £35.  From what I've seen Gamestop in US is $60 new and $55 used, people will cough up the extra 5.  I'm sure you'll say something like ebay is cheaper but it is retail stores like these where the majority of used games business is done and where the hurt to the gaming industry is.

 

edit: By the way calling people morons and mental retards is very cool, honest.


You do realize you've just ruined your arguement here by saying from what you've seen most people will cough up the extra 5 dollars. I mean how many sales do you actually think are made for 55 dollars compaired to new sales?

If most used games sales are made from those that are, let's say, 15$+ cheaper then if the consumer buys the DLC he would essentially be paying the same as the one who bought it new getting the same value.


No, they'd be paying full price, and get a game with some wear and tear on the CD, probably no instruction booklet and if you get the orginal cover an original cover that's been damaged. Additionally your getting the game months after it released.

 

 

My god I am done with this thread.   Look at this spin.

 

Scratches on disc, no instructions, damaged box and cover AND you need wait months for a copy in this condition.   Wow.

 

I guess when I walk into stores and see games a week after release being sold used in perfect condition is just a million in one chance, that I happen to see with most games constantly.

 

Hilarious. 

And stuff like buy one, get one free deals are wrong too, because they somehow deprive the people who didn't buy it during the deal was up

This will be solved, by EA NOT giving shit away for free, and charging for it. Yup *pats hands*, that's so much better.

 

 

 

I'm done too. The ammount of mind boggling spin and logic is just making me so damned confused. EA is simply saying "Look! Buy the game new, and I'll give you guys free shit!", and people are upset over it. People are upset at EA saying "I'll give you guys free shit!".

I'm done. Fucking conspiracies, used games that are scratched with sand paper, downloadable content on the disc. Really? Conspiracies? Downloadable content on the disc?

*presses eyeballs*

 

I'm outta here.

So... neither of you actually read the post i was replying to and decided to take my post as a strawman arguement...

Maybe name calling you guys names ISN'T above you guys at this point.

You've done nothing to actually read or comprhend the arguments and everything to simply put up strawman arguements and actually try to have an honest debate about something because of your attachment to DICE.



JaggedSac said:

Going by Amazon.com, ME2 will get you $40 from a trade in copy. 

ME2 has what is called the Cerberus Network, which access is given free to new game purchasers and is $15 for those who get it second hand.

So far the network gives access to two mission, a character(whose position on the party select screen will be empty, even for those without access to Cerberus Network), armor, and weapons.  There are 5 new missions and a new vehicle being released for the CN in March.

They sale new copies of the game for $49.99 (as low as $47, if getting from an individual seller).  Used copies can be purchased starting at $45. 

It doesn't seem like the resale value of this game was hurt by this method of DLC.  Are we creating situations in this thread that do not exist?

 

The more I think about it, resale value is hurt more by a glut of used copies hitting store shelves.  Getting free DLC trickled out to you over the course of months means people are more likely to hold onto their copy, thus keeping the used sale price inflated.

Are those copies actually selling at 45?

 

You're going with the highest listed price... really?

 

Not the average sales price?



Kasz216 said:
JaggedSac said:

Going by Amazon.com, ME2 will get you $40 from a trade in copy. 

ME2 has what is called the Cerberus Network, which access is given free to new game purchasers and is $15 for those who get it second hand.

So far the network gives access to two mission, a character(whose position on the party select screen will be empty, even for those without access to Cerberus Network), armor, and weapons.  There are 5 new missions and a new vehicle being released for the CN in March.

They sale new copies of the game for $49.99 (as low as $47, if getting from an individual seller).  Used copies can be purchased starting at $45. 

It doesn't seem like the resale value of this game was hurt by this method of DLC.  Are we creating situations in this thread that do not exist?

 

The more I think about it, resale value is hurt more by a glut of used copies hitting store shelves.  Getting free DLC trickled out to you over the course of months means people are more likely to hold onto their copy, thus keeping the used sale price inflated.

Are those copies actually selling at 45?

 

You're going with the highest listed price... really?

 

Not the average sales price?

$45 is the lowest list price for used games.  Gamestop is selling used copies at $49.99.



JaggedSac said:
Kasz216 said:
JaggedSac said:

Going by Amazon.com, ME2 will get you $40 from a trade in copy. 

ME2 has what is called the Cerberus Network, which access is given free to new game purchasers and is $15 for those who get it second hand.

So far the network gives access to two mission, a character(whose position on the party select screen will be empty, even for those without access to Cerberus Network), armor, and weapons.  There are 5 new missions and a new vehicle being released for the CN in March.

They sale new copies of the game for $49.99 (as low as $47, if getting from an individual seller).  Used copies can be purchased starting at $45. 

It doesn't seem like the resale value of this game was hurt by this method of DLC.  Are we creating situations in this thread that do not exist?

 

The more I think about it, resale value is hurt more by a glut of used copies hitting store shelves.  Getting free DLC trickled out to you over the course of months means people are more likely to hold onto their copy, thus keeping the used sale price inflated.

Are those copies actually selling at 45?

 

You're going with the highest listed price... really?

 

Not the average sales price?

$45 is the lowest list price for used games.  Gamestop is selling used copies at $49.99.

Based on recently closed auctions?  I highly doubt it.

I'd also point you to the fact that the downloadble content itself is selling for about 15-16 bucks on ebay if your going by "Buy it Now."

http://cgi.ebay.com/Mass-Effect-2-XBOX360-Gamestop-DLC-Terminus-Gear_W0QQitemZ230441922423QQcmdZViewItemQQptZVideo_Games_Games?hash=item35a768af77