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Forums - Sony - Rumor: Killzone 3 Due This Christmas?

makingmusic476 said:
There are rumors popping up about this left and right.

On the one hand, I'm like, "Yay! Killzone!"

On the other, I'm worried that two years is too short a time in which to make a proper sequel.

Though Naughty Dog managed to pull it off with resounding success, but most studios aren't like Naughty Dog, and I'd much prefer something the level of Uncharted > Uncharted 2 than Modern Warfare > Modern Warfare 2.

2 years is plenty enough time to make a proper sequel. It should only really take longer than that when you're doing a generational leap.



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@jkfm:

I was referencing the changes from the first game to the second. Replace the ">" with "to" if it still doesn't make sense.

Uncharted 2 brought significant improvements to the franchise, form a much improved singleplayer to the addition of online co-op and versus multiplayer. Modern Warfare 2 had a shorter singleplayer than the first with an even weaker narrative, and the multiplayer had few worthwhile additions.

Though I just realized that Battlefield: Bad Company came out only a year and a half ago, so I guess making a great sequel in two years (or less in this case) is quite possible. I'll just trust Guerrilla that a 2010 release simply means they happened to have the game ready by the end of the year.



If it's true and if the game is great (which I expect it to be) then a xmas release would be a very nice move on Sony's part :)



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I hope the Arc support is limited or optional on Killzone, I don't want my gaming experience ruined because they didn't adapt it to the game very well (stupid red steel). On a plus note, Heavy Rain would probably be fantastic with motion control's, makes you wonder why they didn't hold the game back until the Arc release.



Bet with Conegamer and AussieGecko that the PS3 will have more exclusives in 2011 than the Wii or 360... or something.

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--OkeyDokey-- said:
makingmusic476 said:
There are rumors popping up about this left and right.

On the one hand, I'm like, "Yay! Killzone!"

On the other, I'm worried that two years is too short a time in which to make a proper sequel.

Though Naughty Dog managed to pull it off with resounding success, but most studios aren't like Naughty Dog, and I'd much prefer something the level of Uncharted > Uncharted 2 than Modern Warfare > Modern Warfare 2.

2 years is plenty enough time to make a proper sequel. It should only really take longer than that when you're doing a generational leap.

Well, sometimes two years just isn't enough.  Look at Insomniac.  They tried to do too much with Resistance 2, and the result was a fairly unpolished product that could've been much better with only a few months more in the cooker.

Though Resistance 2 had other problems as well, like straying from the grim, almost survival horror-esque tone of the first.

And if you notice, it looks like Resistance 3 will not be released this year, something that is completely out of character for Insomniac.  Given the feedback from the second, it looks like they are straying from their usual two year dev cycle.

I think that's my biggest fear.  Another Resistance 2.



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going against Halo: Reach?
doubt it



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I would definitely think this is possible. It would be a solid addition to Sony's second half line up. Killzone 2 demonstrated a rock solid game engine making a faster release for part three quite feasible.





Miguel_Zorro said:
Also, based on the numerous, large patches after Killzone 2's release, it was obvious that the game was either inadequately beta tested, or that the beta testing process was poor. The next game needs to be a more finished product.

I also wouldn't mind if they put in the kind of features that generate big sales. I'll buy it either way, but things like co-op modes, vehicles, a good party system, etc. move units.

The beta was just fine.  The major patch revolved around the control scheme.

Neither they nor us beta testers expected such a significant backlash over the controls. I can't think of anybody who wasn't fine with the controls as they were prior to release.

Other than that, the game's multiplayer was pretty nicely balanced on release, though I appreciate Guerrilla's williness to tweak minor things like turret damage for months post-release based on fan feedback.



I hope not, seems like every company is trying to create a new "Call of Duty" (EA with the MoH redesign, Sony with Killzone) I'd prefer a new Ip or something new, or maybe I'm tired of so many FPS in the market.



This will be a day one purchase for me if it ends up being true, though in all honesty its suicide to put this game up against Reach, they should delay it till next spring.