Too many posts to read during office hours (what.a.slacker) but I guess from the last page the thread has been discussing about how HDTV will make the Wii look lousy compared to HD consoles. That's the gist, innit?
Well, I think that this really is a non-issue. The Wii uses some sort of ATI graphics chipset, and we have all seen with computers how resolution, bit depth and special features (such as antialiasing) can be turned on or off with the drivers you download.
The Wii is meant to be online, and this entire SD vs HD may be a moot point if Nintendo decides to release/unlock the HD update. It may even clandestinely support HD already, but Nintendo isn't telling anyone yet because they don't feel the need to (it's not like the lack of HD on the Wii is hurting sales). They may be keeping HD as a trump card very very close to heart.
The N64 even supported 320x240 - 640x480. The PS2 was even able to muster 1080i for GT4, and there are at least two dozen games for the Xbox that supports 720p and/or 1080i, so I don't see why the Wii, which is purportedly twice as powerful as the GCN (and should easily keep up with both Xbox and PS2) will not be able to do the same. It's just a matter of time before developers find ways to optimize code, develop hacks and discover every trick in the Wii book to crank out those HD graphics with little to no impact to the console's performance.
Think what Wii developers will be capable of cranking out with their third to fifth generation of games. I think even the most die-hard Nintendo hater will be surprised at the outcome.