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Forums - Nintendo Discussion - THQ says core audience isn't on Wii, de Blob 2 multiplatform and more

 

THQ says core audience isn't on Wii, de Blob 2 multiplatform and more

Agree? 40 30.08%
 
Disagree? 93 69.92%
 
Total:133
axumblade said:

ugh. Cry me a river. People who are saying THQ didn't try with their titles are just bitching for no reason. There were a lot of advertisements for de Blob and it was pretty hyped as well. It outsold the Nintendo first party effort that came out the exact day that de Blob came out.

Edit: Also, why would they waste so much money on marketing Deadly Creatures after it started getting beaten down pretty hard by critics?

Re: De Blob, they did advertise it the first month, and it actually did go and sell over 700,000, so why blame the WIi audience?

Re: Deadly Creatures, so if it was beaten down pretty hard by critics (which was indeed the case), why blame the Wii audience?



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I kind of have to agree with the guy. Which previously I could not have done, I used to get furious of 3rd parties not supporting the Wii with their core games. But they are a business and sales do not lie. You can say that they are going to go out of business and hurt themselves by not developing core games for the Wii, but the reason they aren't developing core games for the Wii is because they are losing money on them.

I have all 3 systems and do try and support 3rd party games on Wii that are worth a damn, but if it's multiplat I'm more than likely going to purchase it on PS3 or 360. I also find a problem in purchasing games as there are so many good games out and they are so pricey in this economy. NMH2 and TvsC on the same day, I want both and alas have neither.

I don't recall much advertising for Deadly Creatures, but I've seen advertising for other core games on the Wii and they still don't sell well. I never thought I'd be saying this, but now that I have 3 systems my Wii has become Nintendo only and flagship exclusives with some other oddities that I try to pick up when they are on sale (wihch are few and far between mostly)



Currently playing: Okami (Wii), The World Ends With You (DS), and Shenmue (Dreamcast)

LOL for you, THQ Boss...



"but the reason they aren't developing core games for the Wii is because they are losing money on them."

Which games?



A flashy-first game is awesome when it comes out. A great-first game is awesome forever.

Plus, just for the hell of it: Kelly Brook at the 2008 BAFTAs

Well obviously Deadly Creatures, and not just THQ. I'm sure these companies do market research, they see the NPD. If THQ does market research and see that other 3rd parties are having the same struggles, then why are they to think they can be different? It's a sad truth but it's a business. When its proven that a game like "Just Dance" for example, can sell better than "NMH2", then you go with what the market says.

It's not just THQ, I didn't think I'd be seeing High Voltage go multiplat, and here they are putting "Grinder" on HD



Currently playing: Okami (Wii), The World Ends With You (DS), and Shenmue (Dreamcast)

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Also I don't think people would have such an issue with these companies doing this if their said "casual, friendly" games offered some actual quality and a degree of challenge as well. But publishers seem to think that the word challenge automatically means they are trying to sell a core game.



Currently playing: Okami (Wii), The World Ends With You (DS), and Shenmue (Dreamcast)

axumblade said:
forest-spirit said:
axumblade said:
ugh. Cry me a river. People who are saying THQ didn't try with their titles are just bitching for no reason. There were a lot of advertisements for de Blob and it was pretty hyped as well. It outsold the Nintendo first party effort that came out the exact day that de Blob came out.

I don't see a lot of whining about de Blob. Deadly Creatures is a different story though.

 

@SmokedHostage

It's ok, men can cry to! Just make sure no one sees you.

I edited my post. But if you think about it from this perspective, de Blob was an easy sale. The way the game was shown in commercials was easy to market. Deadly Creatures would have been a harder sale. I do agree that with some advertising, it might have done better, but at the same time I'm not sure it would have helped enough to make the game profitable. 

I think THQ did a good job with de Blob, and it sold well. THQ should be happy with it as well, or else I don't think we would see any sequel to it at all. Going multiplatform is a great way to expand the franchise and it may be necessary to place de Blob among the bigger platformers.

As long as both Wii and HD owners get a quality be Blob game I see no reason to complain.

 

About Deadly Creatures, well, it obviously was a tough sale being a new IP and a game about bugs. I think it would've been hard to sell that even on the PS2.



One of the things I love about the Wii audience is that the tail does not wag the dog. Many of these devs have to understand that its there job to entice us as buyers to want to buy their product. If they don't do that or are incabable of doing that, guess where the blame lies?

Its not with the consumer. Remember the old addage: The customer is always right...Even Mr.Krabs knows this.



Bet between Slimbeast and Arius Dion about Wii sales 2009:


If the Wii sells less than 20 million in 2009 (as defined by VGC sales between week ending 3d Jan 2009 to week ending 4th Jan 2010) Slimebeast wins and get to control Arius Dion's sig for 1 month.

If the Wii sells more than 20 million in 2009 (as defined above) Arius Dion wins and gets to control Slimebeast's sig for 1 month.

LOL good analogy to Mr. Krabs, not that THQ falls here, but to return to Mr. Krabs. If he has millions of customers that like the regular crabby patty, and say, thousands of them entice him to come up with a different kind of patty. So Krabs takes the bait and comes up with a new patty, higher quality, costs more to produce.

Now looking at sales, this new patty isn't performing up to par with the regular crabby patty, or even close for that matter. From a business stand point, where should his focus be? On what is already a proven seller in the regular patty, or on the new, more costly/higher quality patty?



Currently playing: Okami (Wii), The World Ends With You (DS), and Shenmue (Dreamcast)

Deadly Creatures has a avarage of 5 hours of playtime in the nintendo channel. Why should a game that's worth rental desearve to sell alot. Because its a 3rd party core title?



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