bugrimmar said: you gotta look at past games that have been bashed because they're repetitive. then all of a sudden, you have a game here that gets you to repeat entire sections of a level, again and again, yet it gets high praise. i simply don't understand that. the design of the game revolves around having to re-play levels, and that is treated as a good thing?
isn't variety supposed to be far better than repetition? where's the fun in doing the same thing over and over again?
and don't say "you suck at the game". that's not the point. everyone dies in the game. even the best bloody player (i looked at the pantheon and looked at the best players there, most of them have died over 100 times) dies a whole lot of times. so in the end, it's not a game of skill to avoid death because death will come no matter what you do. it's a game of patience where you have to fight the urge to stop playing. it's just a grind, plain and simple, with no variety.
and i don't suck at the game. actually i only had to die twice in 2 hours (i'm in the section after beating phalanx) and i'm already sick of repetition. |
You have to understand something, dying is part of the strategy in the game in order to manipulate world tendency so as to get all the items and fight optional bosses and such. Also, if you force yourself into soul form, you don't have to worry about being invaded. Also, if you force yourself into soul form, you can invade/help other players. Most of them have deaths from manipulating world tendency though, not from "dying".
Demon's Souls is amazing game. When I tell people about it, I tell them so long as they are patient, aware, and have a good sense of timing, they will do well in the game. DS is not a twitch-based skill game. As someone said, it's more methodical. With the exception of 5-2 (man I had a little trouble there), the rest of the game isn't even really all that difficult (for non-boss areas of course).
That said, all games are repetitive. I have friends who HATE games, all games, due to their repetition. The essence of your arguement against the game is that there aren't enough checkpoints. If that is really a problem for you, then there's really not much else to say to you.
DS does not hold your hand. DS says to you "shape up, or you're going to fight through these enemies another 50 times". Some people don't want to play a game that's going to challenge them, or push them to be a better gamer, so it's totally understandable that you and others don't/won't like this game and there's absolutely nothing wrong with that. But I don't think you should knock on a game for that.