WRPGs need to evolve too then. Because Dragon Age sucked >.
WRPGs need to evolve too then. Because Dragon Age sucked >.
lestatdark said:
Shhh, don't you know that FPS don't need evolution to be fun and that they can all be the same thing, or a downgrade from PC FPS's from the late 90's, early 2000? :P |
Yeah but this is only in the West like this....
Famitsu loves the game like hell and most of the people who played it liked it too,me including
But the trend in the West is > More Gore,more Action and more shooting = Awesome game
Look at Mass Effect 2....They were happy that the game is now more Gears of War than a RPG....I mean wtf?
More Action = better Game?Even if its supposed to be a RPG?
Crap West and Idiot Reviewers
Wonder what they will give Resonance of Fate/End of Eternity in the West.
There we have guns and it has a completely new(a little bit complicated) System.
Im currently playing it and like it nearly as much as FF13
But probably it will get 3% and LOLOLOL because the chars look Emo and not like Gorillas on steroids and cant make headshots! -.-
lestatdark said:
Shhh, don't you know that FPS don't need evolution to be fun and that they can all be the same thing, or a downgrade from PC FPS's from the late 90's, early 2000? :P |
Totally. The double standards with these "professionals" are so profound and annoying, it's getting actually funny.
My themeforest portfolio:
SubSenix said:
|
I pretty much don't pay much heed to reviewers, if I had, I wouldn't be playing and enjoying WKC as I am now.
The problem is not with reviewers itself, it's with the general mentality of the gaming community. JRPG's are now seen as the "stuck in the past" genre, when almost every genre is guilty of that. Pretty much no genre has taken significant leaps of evolution since the late 90's, early 2000's.
I think that people should enjoy the genres and the games for what they are, instead of what they want them to be, and stop being unjust and unfair with the genres they don't enjoy. At least it would make for much more civilized conversations.
Current PC Build
CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"
routsounmanman said:
Totally. The double standards with these "professionals" are so profound and annoying, it's getting actually funny. |
It has always been like this, but now it's getting even more frustrating, since this feeling is also spreading to gamers themselves. If most of them stopped for a few moments to take a deep to the games they enjoy, they would see that they're pretty much built upon the same pillars that old games from their genre were built as well.
In the future, when current "fan favourite" genres are no longer relevant to the gaming community, we'll see how the fans from those genres will feel when they get the same double standards against them.
Current PC Build
CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"
lestatdark said:
It has always been like this, but now it's getting even more frustrating, since this feeling is also spreading to gamers themselves. If most of them stopped for a few moments to take a deep to the games they enjoy, they would see that they're pretty much built upon the same pillars that old games from their genre were built as well. |
The most annoying of all is this paradox:
Gamers who love JRPGs and have been playing them for a long time, don't really want a big leap or significant changes to their RPGs. People who don't play them / don't really like them, complain about them being "stuck in the past" and "archaic". Oddly, Developers try to expand their franchises to more people, listening to the latter group.
In the end, the latter, still don't get to buy/play/enjoy them, although the developer has altered the formula, whereas the first are alienated by these changes. Thus, the genre keeps bleeding it's own fanbase, while completely falling flat on expanding to an audience who'll never get into the genre after all.
PS: I've quoted you more than 10x anyone else in these forums
My themeforest portfolio:
How many FPS had online co-op last gen or fifth gen? 4 player online co-op? Horde/firefight mode? Experience points like the one in Call of Duty 4? Talking about console wise of course.
Mirson said: How many FPS had online co-op last gen or fifth gen? 4 player online co-op? Horde/firefight mode? Experience points like the one in Call of Duty 4? Talking about console wise of course. |
Are those evolutions of a genre, or the incorporation of systems that were already available on PC FPS's?
If you count that, then you might as well say that WRPG's evolved from Baldur's Gate or Planescape Torment, just because they approached a similar level on consoles.
If a JRPG would do the same it always did on consoles, but on PC only, would you call that an evolution?
Current PC Build
CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"
lestatdark said:
Are those evolutions of a genre, or the incorporation of systems that were already available on PC FPS's? |
It's an evolution of console FPS. The ones we had before only had local co-op and multiplayer. Yeah there were a very few that had online multiplayer & co-op but not as many features and customizations like we see today. We no longer need PCs to play online and do all that stuff PC FPS had, minus the mods. And not all FPS are getting rave reviews. Just look at MAG and Army of Two 40th day.
As for the JRPG thing, if you're saying that if a typical JRPG hits the PC, then no I don't really see it as an evolution.