lestatdark said:
It has always been like this, but now it's getting even more frustrating, since this feeling is also spreading to gamers themselves. If most of them stopped for a few moments to take a deep to the games they enjoy, they would see that they're pretty much built upon the same pillars that old games from their genre were built as well. |
The most annoying of all is this paradox:
Gamers who love JRPGs and have been playing them for a long time, don't really want a big leap or significant changes to their RPGs. People who don't play them / don't really like them, complain about them being "stuck in the past" and "archaic". Oddly, Developers try to expand their franchises to more people, listening to the latter group.
In the end, the latter, still don't get to buy/play/enjoy them, although the developer has altered the formula, whereas the first are alienated by these changes. Thus, the genre keeps bleeding it's own fanbase, while completely falling flat on expanding to an audience who'll never get into the genre after all.
PS: I've quoted you more than 10x anyone else in these forums
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