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Forums - Nintendo Discussion - What IP's should Nintendo buy up from troubled companies?

Inspired by the thread about investing in Namco, there are lots of companies that are in trouble at the moment, and one thing that has happened historically is those companies sell their IP's to the highest bidder.

 

So, from all the companies that are having problems, what IP's would it be worth Nintendo's while to pick up? Of the feasible ones.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

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When has this happend historically? :/.

I can only think of Midway's er... demise, but that's been on the cards for like 10 years lol.

But for the sake of the thread ill say er... erm... no i cant think of one.



I'm tempted to say Crash and Spyro but I can't think of why Nintendo would want them. They have enough platformers.

Sonic maybe but Sega would have to be totally dead for that to happen.

Would have liked to seen Nintendo pick up TimeSplitters to give it a shoe in a genre it has no foothold in (Metroid is FPA) but no.

Frankly, Nintendo has enough neglicated IPs of it's own from Kid Icaris to Donkey Kong that they simply don't need to buy more.



 

Atari and Acclaim did when they got into trouble. I'm sure others have too but I'm not going to try and find every video game company that sold their IP's.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

Demotruk said:
Atari and Acclaim did when they got into trouble. I'm sure others have too but I'm not going to try and find every video game company that sold their IP's.

Atari had IP's? lol, I'm sure they did but my memory's drawn a blank there.

 I think the obvious trend is that companies that sink that low into debt, tend to have IP's that no one could justify ever buying anyway. Mortal Kombat is surely the only exception to that rule.

 But yeah, we're still waiting on another Pikmin, Donkey Kong, Star Fox.... Don't see a need for them to buy another IP to neglect lol.



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Gamerace said:
I'm tempted to say Crash and Spyro but I can't think of why Nintendo would want them. They have enough platformers.

Sonic maybe but Sega would have to be totally dead for that to happen.

Would have liked to seen Nintendo pick up TimeSplitters to give it a shoe in a genre it has no foothold in (Metroid is FPA) but no.

Frankly, Nintendo has enough neglicated IPs of it's own from Kid Icaris to Donkey Kong that they simply don't need to buy more.

True, but dormant IP's are not as valuable as active ones, generally speaking.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

jammy2211 said:
When has this happend historically? :/.

I can only think of Midway's er... demise, but that's been on the cards for like 10 years lol.

But for the sake of the thread ill say er... erm... no i cant think of one.

 

Picking up The Grid from Midway would be amazing.  It could be perfect for Wii too.  Great arcade memories from that game.



jammy2211 said:
Demotruk said:
Atari and Acclaim did when they got into trouble. I'm sure others have too but I'm not going to try and find every video game company that sold their IP's.

Atari had IP's? lol, I'm sure they did but my memory's drawn a blank there.

 I think the obvious trend is that companies that sink that low into debt, tend to have IP's that no one could justify ever buying anyway. Mortal Kombat is surely the only exception to that rule.

 But yeah, we're still waiting on another Pikmin, Donkey Kong, Star Fox.... Don't see a need for them to buy another IP to neglect lol.

Mech Warrior, Driver, Burnout, among others are IP's that have been bought and put into use by other companies.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.

None. They'd better just get to work on their own neglected IP's.



Nintendo Network ID: Cheebee   3DS Code: 2320 - 6113 - 9046

 

Most of Nintendo's IP's that are dormant were not so successful. Star Fox was, but Kid Icarus and Pikmin are dormant for a reason, really.

There are plenty of active IP's that would be worth owning to Nintendo, that happen to belong to troubled companies. Grand Theft Auto, for one! Not that they would get it for a worthwhile price.



A game I'm developing with some friends:

www.xnagg.com/zombieasteroids/publish.htm

It is largely a technical exercise but feedback is appreciated.