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Forums - Gaming Discussion - Final Fantasy XIII Import Impressions!!! (No Spoilers)

Wow, thanks for the impressions! Really helps, not to mention everyone who has posted an impression has said the game was outstanding :D



 

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nobody likes the story ;(



perpride said:

I finally gave in last week. After years of ancitipation and hype, I bought Final Fantasy XIII. It ended up running me about $80(CDN no tax) to buy the imported version. For those who don't live here, that's an amazing deal. We pay 69.99 for new games and it costs $110 to import the game from Play Asia...so I'm pretty happy with what I paid. These are my first impressions:

The first thing you notice when playing FFXIII is the incredible presentation. The graphics are the best I have ever seen in a JRPG. When i say this, I don't mean the graphics are just good. I mean they put Lost Odyssey and others to shame. We've all seen CGI and In-game trailers, but those are nothing compared to what the game looks like in its entirety (I'm playing it on 1080p on a 42" LCD). The world is detailed and the characters are lovable. The music is astounding. It fits the sceeveral nario's perfectly and really compliments the theme of the game. I can't even begin to describe how well the composition is. There are many tracks in there that I'm sure will go on to become series anthems. I am currently hooked on the following:

The intro: http://www.youtube.com/watch?v=G-3Wap9nzK0

The battles (FREAKING EPIC!!!): http://www.youtube.com/watch?v=xfu0XBf8kmk

The title screen: http://www.youtube.com/watch?v=FHEoXdTG4K8&feature=related

Lake Blige: http://www.youtube.com/watch?v=VDdv9AyUkNY

The field screen is similar to other Final Fantasy games. You control the party leader and have to get yourself to a particular destination. Just like FFXII and VIII before it, the other members of your party are visible at all times in the field. One thing that I noticed was there there is a considerable amount of jumping (X-2 styles) when you are making your way around. In XIII, your party members feel like they are truly alive. In older FF games, you lead the party to a point untill a story cutscene takes place. The biggest, and in my opinnion most welcome addition here, is the fact that your party is constantly talking to you on the field.They are not always behind you. In fact, sometimes they will run up and reach the destination before you do. Sometimes they will say things when they see an enemy, or make a remark when you pass by a monument. Although these are extremely small details, they really help bring the world to life.

The battle system has been one of the biggest highlights for me so far. It seems like Square loves to re-invent the rules of JRPG's with every Final Fantasy game. At first, I was kindof skeptical about only controlling one party member. But once you see it in action, you realize how well it works. Your character is given 3 action slots. Each action (whether attack, magic, defend) takes 1 or 2 slots to do. What this means is that you are free to mix and match your abilities as long as you only use 3 slots per turn. After the battle, you gain points which can be used towards upgrading your characters. Abilities are gained through the Crystarium system. The Crystarium is very similar to FFX's sphere grid. Weapons and accessories can also be upgraded using save points.

Then we have a thing called paradigm shifts. A paradigm shift instantly changes the job class of all three characters in your party. It can instantly shfit the momentum of a battle. Characters are only allowed to take actions which are permitted by their job class. In other words, a healer can only use white magic, A blaster can only use black magic, and an attacker can only use physical attacks. This makes paradigm shifts crucial to successful battles. Knowing exactly when to change your job classes is key.

Another thing about the battles which I think needs to be mentioned is the breaking system. Enemies and bosses each have a break meter. The meter fills up little by little everytime you attack the monster. It also depletes slowly when you are not attacking. If you let the break meter go back down to zero, you have to start filling it up from the beginning. However, if you manage to chain attacks properly (Blasters are perfect for this), you will break the enemy and start hitting him two or three times as hard. The break system is temporary and brings some serious intensity into battles. For me it's at the point where I am obsessed with manually controlling every attack so I can break every enemy.

The first 10 hours have been AMAZING! The game has completely blown me away in every aspect. The graphics are some of the best I have ever seen. The characters and their backstories are extremely interesting. The battle system is one of a kind. The plot itself is one of the highlights of the series. For now, this is all I can think to type. Have any of you guys played the game? What do you think of it? I will be updating this thread as I progress through the game. Hope my impressions help pass a little time while we all wait for the North American release!

Yes FFXIII is awesome I got my Japanese Version on December 22nd and loving it a I agree it has the best graphics I have seen in a JRPG and some of the besr on in a console game I love the Battle system to amd the the opima change reminds me of the dress up system from FFX-2 and Lightning is my favorite character to.  



Japanese Pop Culture Otaku

Jin_Shihouin said:

So, I got FF XIII right after Christmas.
Imported it new for just 70€. About as much as you have to pay for a new game here anyway.

Have beaten it since. Took me about 55 hours with only doing 18% of the missions.
Now I'm at 90 hours post game and trying to do all the missions (81% cleared so far) and on my quest for total completion. Yeah, you can save the game after beating it and do all the side quests and you also get an upgrade of the Crystarium system.

So, as far as play time is concerned it is about 50 hours for the story and 60-70 hours for all the missions you can do. You can also search for treasure with Chocy-Chocobo, but that's just a small diversion.

Gamplay focuses totally on battles, which are fast paced and intriguing, and leveling up your characters. You can set the ATB bar to slow if it's just too hectic for you at first which is a plus. New features get added to the battle system as you progress through the story. For you to employ and experience everything it has to offer it is recommended to play the optional missions (post game for the difficult ones). There aren't many diversions here, but as the battle system is the main gameplay aspect it should be said there is a lot of meat there.

The game areas are pretty straight-forward, but they are still pretty big and take some time to get through. It suits the high pacing of the story, imo.
And boy do they all look beautiful.

There is one big open area later in the game that connects to some other optional areas.

Graphics are one of the strongest points of the game. It just looks mesmerizing.
In that regard the game really blew me away. It's a real beauty from the various areas, character models (especilally the face and hair) and the battle effects.

The game also excels in the music department. Especially the battle music is among the best of any FF. What can I say, it's just so epic. As usual with Hamauzu there are some themes that get re-used with different arrangement, but he did it really well here by doing variations of these themes, using many different instruments and even vocals for a lot of the tracks.

There isn't really a main theme here, but I'd say the title theme ("The Oath") is very important in the context of the whole soundtrack (as it's also the theme with the most variations).
I'm not a big fan of the insert and theme song by Sayuri Sugawara, but Eternal Love felt okay in the game and it's not like it makes the experience any worse. The OST will release in 10 days in Japan and I'm going to purchase it. It's really worth it.

There is considerate interaction between the 6 main characters but not so much with other NPCs, but that is mainly because of the story. Same could be said about the world. There aren't that many CG sequences (compared to other 3d FFs) and they aren't very long either. In game sequences are more frequent, but rather short than long. So, it's in no way a disturbance.

So, this really is a pretty fast paced game, especially compared to older FFs or other RPGs.
And it's different. That much should be expected from a new FF. Some single points have been pointed out and been critized, but seeing the whole picture a lot makes sense as to why the game is like it is.

I really enjoyed my time and am still hooked. I couldn't lay down my pad even once.
So, excuse me. I need to get back to it.

Some rough scoring breakdown:

Graphics: 95%
Music : 95%
Battle System: 90%
Interaction: 75%
Story: 80%

Difficulty: medium
play time: 50-120 hours

-> 90%

Thanks for your input and hikaruchan's as well, most of the people who actually have the game are enjoying it, that's all that I've ever hoped for :)

Tell me something though, as you've said that you're now into the hunt missions after the game finishes, did you find the Master Tonberry hunt yet? Was he as big as someone on a forum told me? Supposedly the cutscene in which he appears, he chomps an Adamatamai in a single gulp.



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

lestatdark said:
Jin_Shihouin said:

So, I got FF XIII right after Christmas.
Imported it new for just 70€. About as much as you have to pay for a new game here anyway.

Have beaten it since. Took me about 55 hours with only doing 18% of the missions.
Now I'm at 90 hours post game and trying to do all the missions (81% cleared so far) and on my quest for total completion. Yeah, you can save the game after beating it and do all the side quests and you also get an upgrade of the Crystarium system.

So, as far as play time is concerned it is about 50 hours for the story and 60-70 hours for all the missions you can do. You can also search for treasure with Chocy-Chocobo, but that's just a small diversion.

Gamplay focuses totally on battles, which are fast paced and intriguing, and leveling up your characters. You can set the ATB bar to slow if it's just too hectic for you at first which is a plus. New features get added to the battle system as you progress through the story. For you to employ and experience everything it has to offer it is recommended to play the optional missions (post game for the difficult ones). There aren't many diversions here, but as the battle system is the main gameplay aspect it should be said there is a lot of meat there.

The game areas are pretty straight-forward, but they are still pretty big and take some time to get through. It suits the high pacing of the story, imo.
And boy do they all look beautiful.

There is one big open area later in the game that connects to some other optional areas.

Graphics are one of the strongest points of the game. It just looks mesmerizing.
In that regard the game really blew me away. It's a real beauty from the various areas, character models (especilally the face and hair) and the battle effects.

The game also excels in the music department. Especially the battle music is among the best of any FF. What can I say, it's just so epic. As usual with Hamauzu there are some themes that get re-used with different arrangement, but he did it really well here by doing variations of these themes, using many different instruments and even vocals for a lot of the tracks.

There isn't really a main theme here, but I'd say the title theme ("The Oath") is very important in the context of the whole soundtrack (as it's also the theme with the most variations).
I'm not a big fan of the insert and theme song by Sayuri Sugawara, but Eternal Love felt okay in the game and it's not like it makes the experience any worse. The OST will release in 10 days in Japan and I'm going to purchase it. It's really worth it.

There is considerate interaction between the 6 main characters but not so much with other NPCs, but that is mainly because of the story. Same could be said about the world. There aren't that many CG sequences (compared to other 3d FFs) and they aren't very long either. In game sequences are more frequent, but rather short than long. So, it's in no way a disturbance.

So, this really is a pretty fast paced game, especially compared to older FFs or other RPGs.
And it's different. That much should be expected from a new FF. Some single points have been pointed out and been critized, but seeing the whole picture a lot makes sense as to why the game is like it is.

I really enjoyed my time and am still hooked. I couldn't lay down my pad even once.
So, excuse me. I need to get back to it.

Some rough scoring breakdown:

Graphics: 95%
Music : 95%
Battle System: 90%
Interaction: 75%
Story: 80%

Difficulty: medium
play time: 50-120 hours

-> 90%

Thanks for your input and hikaruchan's as well, most of the people who actually have the game are enjoying it, that's all that I've ever hoped for :)

Tell me something though, as you've said that you're now into the hunt missions after the game finishes, did you find the Master Tonberry hunt yet? Was he as big as someone on a forum told me? Supposedly the cutscene in which he appears, he chomps an Adamatamai in a single gulp.

Do you mean the Titan?you can see it from far far away,It's really fucking huge there.But there is no mission to fight with it,so many people expect DLC about it.



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JayLam said:
lestatdark said:
Jin_Shihouin said:

So, I got FF XIII right after Christmas.
Imported it new for just 70€. About as much as you have to pay for a new game here anyway.

Have beaten it since. Took me about 55 hours with only doing 18% of the missions.
Now I'm at 90 hours post game and trying to do all the missions (81% cleared so far) and on my quest for total completion. Yeah, you can save the game after beating it and do all the side quests and you also get an upgrade of the Crystarium system.

So, as far as play time is concerned it is about 50 hours for the story and 60-70 hours for all the missions you can do. You can also search for treasure with Chocy-Chocobo, but that's just a small diversion.

Gamplay focuses totally on battles, which are fast paced and intriguing, and leveling up your characters. You can set the ATB bar to slow if it's just too hectic for you at first which is a plus. New features get added to the battle system as you progress through the story. For you to employ and experience everything it has to offer it is recommended to play the optional missions (post game for the difficult ones). There aren't many diversions here, but as the battle system is the main gameplay aspect it should be said there is a lot of meat there.

The game areas are pretty straight-forward, but they are still pretty big and take some time to get through. It suits the high pacing of the story, imo.
And boy do they all look beautiful.

There is one big open area later in the game that connects to some other optional areas.

Graphics are one of the strongest points of the game. It just looks mesmerizing.
In that regard the game really blew me away. It's a real beauty from the various areas, character models (especilally the face and hair) and the battle effects.

The game also excels in the music department. Especially the battle music is among the best of any FF. What can I say, it's just so epic. As usual with Hamauzu there are some themes that get re-used with different arrangement, but he did it really well here by doing variations of these themes, using many different instruments and even vocals for a lot of the tracks.

There isn't really a main theme here, but I'd say the title theme ("The Oath") is very important in the context of the whole soundtrack (as it's also the theme with the most variations).
I'm not a big fan of the insert and theme song by Sayuri Sugawara, but Eternal Love felt okay in the game and it's not like it makes the experience any worse. The OST will release in 10 days in Japan and I'm going to purchase it. It's really worth it.

There is considerate interaction between the 6 main characters but not so much with other NPCs, but that is mainly because of the story. Same could be said about the world. There aren't that many CG sequences (compared to other 3d FFs) and they aren't very long either. In game sequences are more frequent, but rather short than long. So, it's in no way a disturbance.

So, this really is a pretty fast paced game, especially compared to older FFs or other RPGs.
And it's different. That much should be expected from a new FF. Some single points have been pointed out and been critized, but seeing the whole picture a lot makes sense as to why the game is like it is.

I really enjoyed my time and am still hooked. I couldn't lay down my pad even once.
So, excuse me. I need to get back to it.

Some rough scoring breakdown:

Graphics: 95%
Music : 95%
Battle System: 90%
Interaction: 75%
Story: 80%

Difficulty: medium
play time: 50-120 hours

-> 90%

Thanks for your input and hikaruchan's as well, most of the people who actually have the game are enjoying it, that's all that I've ever hoped for :)

Tell me something though, as you've said that you're now into the hunt missions after the game finishes, did you find the Master Tonberry hunt yet? Was he as big as someone on a forum told me? Supposedly the cutscene in which he appears, he chomps an Adamatamai in a single gulp.

Do you mean the Titan?you can see it from far far away,It's really fucking huge there.But there is no mission to fight with it,so many people expect DLC about it.

Yeah, people say that it resembles a Master Tonberry (The green guys with knives) on the FFXIII.net forums. What is the largest enemy that you fight in the entire game then? 



Current PC Build

CPU - i7 8700K 3.7 GHz (4.7 GHz turbo) 6 cores OC'd to 5.2 GHz with Watercooling (Hydro Series H110i) | MB - Gigabyte Z370 HD3P ATX | Gigabyte GTX 1080ti Gaming OC BLACK 11G (1657 MHz Boost Core / 11010 MHz Memory) | RAM - Corsair DIMM 32GB DDR4, 2400 MHz | PSU - Corsair CX650M (80+ Bronze) 650W | Audio - Asus Essence STX II 7.1 | Monitor - Samsung U28E590D 4K UHD, Freesync, 1 ms, 60 Hz, 28"

lestatdark said:
JayLam said:
lestatdark said:
Jin_Shihouin said:

So, I got FF XIII right after Christmas.
Imported it new for just 70€. About as much as you have to pay for a new game here anyway.

Have beaten it since. Took me about 55 hours with only doing 18% of the missions.
Now I'm at 90 hours post game and trying to do all the missions (81% cleared so far) and on my quest for total completion. Yeah, you can save the game after beating it and do all the side quests and you also get an upgrade of the Crystarium system.

So, as far as play time is concerned it is about 50 hours for the story and 60-70 hours for all the missions you can do. You can also search for treasure with Chocy-Chocobo, but that's just a small diversion.

Gamplay focuses totally on battles, which are fast paced and intriguing, and leveling up your characters. You can set the ATB bar to slow if it's just too hectic for you at first which is a plus. New features get added to the battle system as you progress through the story. For you to employ and experience everything it has to offer it is recommended to play the optional missions (post game for the difficult ones). There aren't many diversions here, but as the battle system is the main gameplay aspect it should be said there is a lot of meat there.

The game areas are pretty straight-forward, but they are still pretty big and take some time to get through. It suits the high pacing of the story, imo.
And boy do they all look beautiful.

There is one big open area later in the game that connects to some other optional areas.

Graphics are one of the strongest points of the game. It just looks mesmerizing.
In that regard the game really blew me away. It's a real beauty from the various areas, character models (especilally the face and hair) and the battle effects.

The game also excels in the music department. Especially the battle music is among the best of any FF. What can I say, it's just so epic. As usual with Hamauzu there are some themes that get re-used with different arrangement, but he did it really well here by doing variations of these themes, using many different instruments and even vocals for a lot of the tracks.

There isn't really a main theme here, but I'd say the title theme ("The Oath") is very important in the context of the whole soundtrack (as it's also the theme with the most variations).
I'm not a big fan of the insert and theme song by Sayuri Sugawara, but Eternal Love felt okay in the game and it's not like it makes the experience any worse. The OST will release in 10 days in Japan and I'm going to purchase it. It's really worth it.

There is considerate interaction between the 6 main characters but not so much with other NPCs, but that is mainly because of the story. Same could be said about the world. There aren't that many CG sequences (compared to other 3d FFs) and they aren't very long either. In game sequences are more frequent, but rather short than long. So, it's in no way a disturbance.

So, this really is a pretty fast paced game, especially compared to older FFs or other RPGs.
And it's different. That much should be expected from a new FF. Some single points have been pointed out and been critized, but seeing the whole picture a lot makes sense as to why the game is like it is.

I really enjoyed my time and am still hooked. I couldn't lay down my pad even once.
So, excuse me. I need to get back to it.

Some rough scoring breakdown:

Graphics: 95%
Music : 95%
Battle System: 90%
Interaction: 75%
Story: 80%

Difficulty: medium
play time: 50-120 hours

-> 90%

Thanks for your input and hikaruchan's as well, most of the people who actually have the game are enjoying it, that's all that I've ever hoped for :)

Tell me something though, as you've said that you're now into the hunt missions after the game finishes, did you find the Master Tonberry hunt yet? Was he as big as someone on a forum told me? Supposedly the cutscene in which he appears, he chomps an Adamatamai in a single gulp.

Do you mean the Titan?you can see it from far far away,It's really fucking huge there.But there is no mission to fight with it,so many people expect DLC about it.

Yeah, people say that it resembles a Master Tonberry (The green guys with knives) on the FFXIII.net forums. What is the largest enemy that you fight in the entire game then? 

The pity Adamatamai.



It looks like Final Fantasy 13 is Vgchartz approved :).



I'm so hyped for this game, I can't wait.



I wish I had read this before lol, it sounds like from what you guys are saying the sound, gameplay and story sucks you so much into this game it makes it completely fresh and awesome, i will now lay down my prejudices, i really can't wait to rent it now



it's the future of handheld

PS VITA = LIFE

The official Vita thread http://gamrconnect.vgchartz.com/thread.php?id=130023&page=1