[Source.] Meanwhile, sandbox titles grew a whopping +36% YoY. Curious what this could mean for the future of the industry? Or what could be the cause behind this drop in playtime?


[Source.] Meanwhile, sandbox titles grew a whopping +36% YoY. Curious what this could mean for the future of the industry? Or what could be the cause behind this drop in playtime?
What exactly count as Sandbox? Minecraft? Roblox? If so, this is what it means, growth of popularity in Roblox
The survival craft genre is massive on PC, even low budget midrange games do big numbers. I'm shocked no AAA studio tried their hand at it. Apparently Blizzard were making something similar but gave up on it.


| JackHandy said: If this is true, GTA 6 might just cause a black hole and kill us all. |
If we thought Pokopia was big, we haven’t seen nothing yet! Two massive sandbox releases in a single year— battle royales will never stand a chance.
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