If you've been following our coverage for The Last of Us, you know about the story and inspirationsfor Naughty Dog's new IP but you are probably still curious about how the game plays. The team in Santa Monica is attempting to bring a raw sense of humanity to every aspect of the game and they are striving to make every enemy encounter leave a lasting impression. The game director Bruce Straley and creative director Neil Druckmann want to push enemy AI beyond the standard mindless henchman and to evolve the companion AI of Ellie away from a vapid escortee. Watch the video below to learn what choices you'll have and how Ellie can assist you in combat scenarios for The Last of Us.
The interview is available here.
Loving the focus on AI, especially Ellies, I'm so glad they're trying to make her feel like a helpful and neccesary partner - one of the only criticisms I have of the Uncharted series, particularly 1 & 2 is that your partners feel pretty mindless in combat, I felt like I could of done just as well without them. Hopefully they'll pull off some really intelligent AI with The Last of Us, and with it being Naughty Dog, I'm almost certain they will.
















