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Forums - Sony - Combat in The Last of us (Interview)

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If you've been following our coverage for The Last of Us, you know about the story and inspirationsfor Naughty Dog's new IP but you are probably still curious about how the game plays. The team in Santa Monica is attempting to bring a raw sense of humanity to every aspect of the game and they are striving to make every enemy encounter leave a lasting impression. The game director Bruce Straley and creative director Neil Druckmann want to push enemy AI beyond the standard mindless henchman and to evolve the companion AI of Ellie away from a vapid escortee. Watch the video below to learn what choices you'll have and how Ellie can assist you in combat scenarios for The Last of Us.

The interview is available here.

Loving the focus on AI, especially Ellies, I'm so glad they're trying to make her feel like a helpful and neccesary partner - one of the only criticisms I have of the Uncharted series, particularly 1 & 2 is that your partners feel pretty mindless in combat, I felt like I could of done just as well without them. Hopefully they'll pull off some really intelligent AI with The Last of Us, and with it being Naughty Dog, I'm almost certain they will.

 







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Game is still looking impressive!



Andrespetmonkey said:

If you've been following our coverage for The Last of Us, you know about the story and inspirationsfor Naughty Dog's new IP but you are probably still curious about how the game plays. The team in Santa Monica is attempting to bring a raw sense of humanity to every aspect of the game and they are striving to make every enemy encounter leave a lasting impression. The game director Bruce Straley and creative director Neil Druckmann want to push enemy AI beyond the standard mindless henchman and to evolve the companion AI of Ellie away from a vapid escortee. Watch the video below to learn what choices you'll have and how Ellie can assist you in combat scenarios for The Last of Us.




Blasphemy, lies, Sparta! Did I miss something?



           

cool beans. i love uncharted but i'm really really glad they are trying to differentiate the gameplay in this game from that of uncharted. variety is good!!



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yea i couldn't post on GI, but i love the direction. makes very hopful for the future of ND games. The Last of us is going to be a badass game.



blkfish92 said:
Andrespetmonkey said:

If you've been following our coverage for The Last of Us, you know about the story and inspirationsfor Naughty Dog's new IP but you are probably still curious about how the game plays. The team in Santa Monica is attempting to bring a raw sense of humanity to every aspect of the game and they are striving to make every enemy encounter leave a lasting impression. The game director Bruce Straley and creative director Neil Druckmann want to push enemy AI beyond the standard mindless henchman and to evolve the companion AI of Ellie away from a vapid escortee. Watch the video below to learn what choices you'll have and how Ellie can assist you in combat scenarios for The Last of Us.




Blasphemy, lies, Sparta! Did I miss something?

IN Santa Monica. Naughty dog is based in santa monica :)



This does look really good, even if it isn't my favourite type of game I will still be getting it

Of course, it would be lovely if they could make a cartoony platformer, just to give us some more variety



Andrespetmonkey said:
blkfish92 said:
Andrespetmonkey said:

If you've been following our coverage for The Last of Us, you know about the story and inspirationsfor Naughty Dog's new IP but you are probably still curious about how the game plays. The team in Santa Monica is attempting to bring a raw sense of humanity to every aspect of the game and they are striving to make every enemy encounter leave a lasting impression. The game director Bruce Straley and creative director Neil Druckmann want to push enemy AI beyond the standard mindless henchman and to evolve the companion AI of Ellie away from a vapid escortee. Watch the video below to learn what choices you'll have and how Ellie can assist you in combat scenarios for The Last of Us.




Blasphemy, lies, Sparta! Did I miss something?

IN Santa Monica. Naughty dog is based in santa monica :)


Ah, so it's not blesphemy, lies, or Sparta then, good, excellent, grrreaaat!!



           

I"m not going to get all hyped up,before I see gameplay trailers and videos. I like the concepts in the game,but it's all about the execution.