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I'm remembering tribes 2 days.... 64 player servers were usually terrible. Clusterfucks over the objectives, while 18-20 retards did their own thing running in circles doing nothing to help their team.

Joint Ops had squad based combat if I recall, and 64 man servers.... and it sucked. Joining random pubs had horrible turnover so your never had a reliable squad unless you had preorganized it, and the same thing with clusterfucks and entire squadrons of retards.

They had better do this right or it could be downright ugly