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So an RPG needs to be traditional in order to be considered an RPG? Oh god please forgive developers for wanting to branch out a genre through innovative projects!!! I guess we should criticise the SRPGs, ARPGs and CORPGs next because they're not traditionals....
MMORPGS have existed for almost 15 years, and multiplayer rpgs have existed since the 80's. MMORPG deserves to called a sub-genre of RPG.
And as I said before, PC had 35 games over 70%, while X360 only had 9. Even if we go by your (wrong) assumption to remove MMORPGs and even expansions, it would still leave atleast the double of X360's titles.
I wasn't saying that MMOs aren't RPGs. I was just stating that if you want to throw a lot of various MMOs into the mix, I guess that's fine.
You should rethink how Dollar/Euro exchange rates affect the prices of products.... as in none. A 500$ purchase is equal to 500€. You should've known that already.......
Uh. No. If I took $1,000 USD over to Europe at this second, and attempted to buy something that was $1,000 Euro, I wouldn't have enough cash to buy it. Simple as that. A $500 purchase here may, or may not buy you the same thing in Europe (do you have 1 Euro stores everywhere?). 1 Euro = 1.59 USD at the moment. That's quite a comparison, no? Since we have the weakening dollar in the US, our gas prices have rocketed far higher than yours due to exchange rate. So it does effect things.
600$ that you will easily retrieve from buying the cheaper PC games.
Again, at $10 on average less, you'd see savings if you bought more than 60 games for that PC of yours. What are the chances of it?
Name me 1 Console game that is as big as The Sims 3? Just 1... there's none. You may say that console games are more profitable, but the truth is most of the times is just because you gang up ALL Console versions (which is something I never understod, since PC itself is just 1 platform).
I'll admit it. The Sims 2 has sold pretty well at 13 million units. But if you wanted to name singular console games that have sold more, I could say Grand Theft Auto San Andreas. If you wanted to include other console games, Brain Training, New Super Mario Brothers, Pokemon D/P, Nintendogs, GTA VC, and GTA III all out-sold the Sims 2. So there are bigger franchises out there.
Another important thing you missed is that.... how many good exclusives are there in each console compared to last generation? I can tell you: barely any!
Kind of like the PC, no? What is the PC getting thats so good? Spore? Sims? Whoop-de-friggin-do. I think the only 3 decent PC games that are going to stay PC exclusive and be worth any sort of care by a traditional gamer would be Diablo 3, Dragon Age and Starcraft 2. Outside of that, your looking at trashy exclusives.
Wii : Lots of exclusives and the traditional Nintendo games, but 80% of third party support is just complete crap. Very, very few good games are on Wii, and most third party developers are still using the Wii as a cash-cow and not giving a decent backup to the console.
Yes, the Wii gets some trashy exclusives. But so does the PC. Remember that lovely Princess Bride game that just came out? The PC can keep it, sir. How about Big Rig racing?
X360: Good exclusives from MS, but there is a chance that most of their great exclusives end up on PC. In terms of third party support... it's lacking, very lacking since almost all of it goes to another platform (PS3 and/or PC).
The X360 still gets those PC games either day-and-date or time exclusive versus the PC. I beat Mass Effect a few times over before you played it on PC.
PS3: Almost no exclusives, and pretty much all third party support goes to other platforms too.
Sounds reminicent of what is happening to the PC.
It's happening the same on PC... however, due to the cost and easiness of development, smaller (but talented) developers can live well on PC exclusiveness and with a lower risk. Add that to the fact that there are types of games that can only be done well on PC, the rise of indie development, and the juggernaut revenue of online gaming, and we have a buttload of PC exclusive games.
Take PC out of that, and insert Wii Ware, XBLA or PSN, and I can say the same thing. All 3 DD services are incredibly lucrative, profitable, and lower risk.
The PS2 is getting nowhere near what a 5yo PC gets today (playable games). Simple as that. And my brother's PC is still waiting for SPORE, The Sims 3, Battlefield Heroes, Starcraft 2 (which by then the PC will be 6yo), etc.
Spore requires a 128mb video card. How many 128MB cards were readily available for decent prices in 2003 again? Battlefield Heroes 2 requires Shader 2.0. Again, how cheap were cards in 03 that supported it? I mean, an average computer from 2002-2003 with a typical GFX card *might* handle bare minimum specs, and will get <20FPS on most of these stated games.
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