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FishyJoe said:
I mentioned this in the other thread as well. What about the glut in FPS games? It seems like there are more and more FPS shooters with bigger and bigger budgets. At some point there has to be saturation if not even a bubble. At one point in the Sony show there were five straight FPS demos in a row.

How many big budget FPS shooters can the industry make? If the base remains stagnant, can the escalation continue?

 

I think the bubble is already happening. Only the ones that are trying to blow people away and add new stuff are succeeding. Just look at that Hour of Victory game that just came out it got hammered because it was a generic FPS. The good ones will stay big as ever because the genre is popular, but the others are going to have a very hard time staying alive. I agree with you there are lots of shooters, but if they are good what is the problem? 

 



Thanks to Blacksaber for the sig!