I mentioned this in the other thread as well. What about the glut in FPS games? It seems like there are more and more FPS shooters with bigger and bigger budgets. At some point there has to be saturation if not even a bubble. At one point in the Sony show there were five straight FPS demos in a row.
How many big budget FPS shooters can the industry make? If the base remains stagnant, can the escalation continue?







