cwbys21 said:
I think they didn't want to make the plot to complex because it was hard to follow the plot anyways. I remember seeing one reviewer of the game saying something like, "Ok, so the story is, ooh, this guy wants me to go kill something for him. What was I talking about again? Oh yeah, the story, so you are fighting against, oh this person needs help." etc. I have faith in the original FF team, and they no doubt will amaze me. Just make the story a little bit easier to follow and not make me do the side quests because on your 5th play through they get the feeling of, why do I have to do this again? Oh yeah, because the boss around the bend will rape me because I am not high enough level. |
FFXII's main plot was originally suppose to be a lot darker and Basch as suppose to be the main character. However, the original director, Matsuno, apparently fell ill and had to leave development. They added Vaan and Penelo to make the game appeal more to the Japanese gamers. Kawazu even stated that they couldn't make the story better. I am not totally sure but I think that's what happened.







