They need to rework the engine in WoW to use less bandwidth so that they don't have to have so much server load and bandwidth costs. They can look at some ex-employees at Arena Net who claim they can make a full fledged MMO without monthly fees, and all ready have Guild Wars 1 which is a pseudo MMO and no monthly fee. Then they will really be raking in profits along with the release of Starcraft 2 and Diablo 3 especially if they incorporate that technology into those games so that they have low server loads as well since people will be playing it online for years to come. Diablo 2 required 28.8 mbps internet while Guild Wars can be played on dial up.










