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steven787 said:
trestres said:
Read this post, what Capcom thinks about Wii owners:

http://www.capcom-unity.com/ask_capcom/go/thread/view/7371/1012758/?pg=last#14532563

Straight from their forums.

 

That guys a MOD not a paid REP

I doubt an employee would say:


RE4 was already a million seller before ever being released on the Wii, and UC also sold a million, but it's the only third party game exclusive to do so and it wasn't all that great of a game. For instance if that type of game can sell a million then why would Capcom attempt anything more elaborate then it?

He also forgets to mention the Wii version selling another 1+ million. A paid rep would point that out.

 

His post is full of negative comments about Wii and other Third Party developers that will probably lead to his losing his MOD status real soon.

 

 

I think it highlights a flaw in the thinking of certain "core" gamers who are vehemently opposed to the Wii: In their eyes, Nintendo can't win, no matter how well it does. If non AAA third party games don't sell well, then there's no market for third parties on the Wii. If non AAA third party games sell well, then they don't have to put in the effort in subsequent games. Either way, there's no scenario in which third parties ought to escalate their lineup commitment to the Wii.

Back to the main topic, I really want to know why Capcom decided to skip the Wii for this game. Considering the premise, and the fact that it's not even a full retail game, I doubt there are any good demographic or technical reasons for them to have skipped it. I mean, as a Wii owner, I'm hardly torn up about this, but how do they justify ignoring the market leader to their shareholders (for that matter, how does any developer do it?).



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