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mrstickball said:
It's all about economics.

What races buy video games?
What continents buy video games?
What countries make video games?

As time progresses, and economies develop, we'll see more diverse lead roles. But when your audience and consumers are white-skinned, and either Caucasian or Asian by a vast, VAST majority...Your going to lean one way.

Should the midde eastern, african, or indian economies develop into powerhouses, I am sure more and more developers will spring out from those areas due to better education, and spur video game development and purchasing power in their territories.

So the simple answer is that we don't see diversity because people that make and buy games are white-skinned, and it's easier to cater to the largest, most profitable audience rather than make your lead character Indian or Middle Eastern and lose out on 90% of your audience.

This doesn't address why Japanese games have blond hair, blue-eyed white leads 99% of the time. The vast majority of white people don't even look like that and another 70% of those who do, cheated by dyeing their hair so what gives?

Also, this confirms my point that the devs are pandering to white audiences because it appears to sell more games. Many were trying to argue that any lead would do but you are proving that thats not the case i.e the gamers need to see characters that are just like them in the games.

My question for you is would the "vast gaming audience" buy the game if the lead was from Western Sahara or Papua New Guinea?

 



"Dr. Tenma, according to you, lives are equal. That's why I live today. But you must have realised it by now...the only thing people are equal in is death"---Johann Liebert (MONSTER)

"WAR is a racket. It always has been.

It is possibly the oldest, easily the most profitable, surely the most vicious. It is the only one international in scope. It is the only one in which the profits are reckoned in dollars and the losses in lives"---Maj. Gen. Smedley Butler