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Kyros said:

Exactly all the guys on this forum see it as exactly the game they wanted to counter the common Wii criticism of bad graphics, no adult games, no core games like FPS, no quality third-party support.

But it still is a game that wouldn't have a snowflake chance of big success on the other consoles. It has no big name, no cool story-line or setting (as far as we know, the enemies look pretty thrown together). To me it looks like the FPS of the past that didn't bother with creating a coherent world or storyline and just did live for the FPS gameplay. Which is no bad thing, playing them was fun.

But the only argument why it would be having great sales is because there are no other games like it on the Wii and this is no good argument at all. People who want generic FPS have a PS3 or 360 besides their Wii. And to compare it with Gears or Halo like some have done here is so way out of line.

I think people here want it to succeed. But Okami and Bloom Blox showed that this is not exactly helpful .

That is awesome... using a PS2 port that sold terrible on a 120 million + system and a puzzle game marketed to 8th graders to illustrate why the Conduit won't sell. Good one.

It's ok for you to hate the Wii, but you go out of your way to be the voice of pessimism as if you're paid to do so.