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ssj12 said:
Burgles said:
ssj12 said:

drivers = software =P

 

 

 I mean the actual work is being done on the GPU and not the CPU as the term "software" implies, or it is...So

For example, you get "software rendering" for old games on a computer, this means all the work is done on the CPU (as i'm sure you know)...Same with sound cards, there's "onboard sound" on lots of motherboards, this is all handled mostly handled in "software" whears something like a Creative X-Fi is "hardware accelerated"...etc.

 

Well some games now a days, and older games, dont support AA natively so you have to force it using your driver's software.

It is still classed as hardware antialiasing. "The game" telling the driver to use 4xAA, and "You" telling the driver to use 4xAA still invokes the antialiaing pathways built into the GPU hardware logic itself. Software antialiasing would be to get the rendered pizels from the GPU and then using built-in code and the CPU to manually put AA onto the image before putting it on the screen.