| ArtznCraphs said: Seeing how the white race has figured so prominently in written history, and game plots and concepts are rooted in that history and also Western literature and archetypes, it's not surprising. Consider this rundown: Militarism: Western nations have dominated almost exclusively Fantasy themes: Mostly rooted in Western mythology and literature. Final Fantasy, Dragon Quest, etc. inspired by Western computer games (Ultima, Wizardry) Science fiction: Pretty much a Western oriented creation. The concept of the heroic journey: Again... |
Well, most of Western stories are actually based on the arctypes from either ancient Celtic myth or Greece, etc. You're only looking at very recent times. The West certainly didn't orginate the concept of the heroic journey.
OT - However a great deal of global entertainment has been driven by West most recently, from music to films to literature. This has led to a skewed (in terms of potential audience) set of basic role models. Japanese developers have been happy to adopt characters who are 'Westernised' while still retaining certain Asian aspects - if for no other reason than it ensures a larger global audience and mirrors much of what goes on in their more global animie efforts - or to simply have Western characters and settings (a'la Silent Hill).
Over time I'm sure this will change as gaming industry grows. But right now you're really looking at a virtual monoploy driven by Western developers and Japan. After all, these are territories that are stable and where entertainment is in high demand vs unstable countries and even before games came along films and music had set the standard that a lot of entertainment is both Western and white.
I'll note that most MMOs and a fair number of PC games allow you to play male/female and as pretty much any enthnic race, so perhaps consoles are simply trailing PCs a little from that aspect.
Try to be reasonable... its easier than you think...







