firebush03 said:
Right but suppose that one day your cartridge just spontaneously decides to combust or something. Your access to the game remains unchanged since you can very easily find a ROM online and play as though nothing happened. No need for a powerful PC or anything. That's my point: your access to a game is independent of whether you purchased the game digitally or physically. Agree or disagree? |
It won't combust, though. A SNES cart is incapable of that without a fire lol. The battery will die, but I can replace that. But the cart is safe until I die. And even then, it's going to be safe for longer than there are consoles to play it.
As for the ROM, I do not agree. I mean, yes, I can technically play it, but in almost every use-case, that experience is going to either be different, or less-than. Emulation introduces input-lag on everything that isn't a CRT. And if it's not on a CRT, even if it's hacked to make it match modern screens, it looks weird. And if it's installed on one of those flash carts, it's also not the same experience.
As mentioned, buying physical games like that makes up 75% of the experience, imo. It's why movie watching feels so cheap, and why games feel so cheap. The act of having to go rent or buy something, of having to pick it out, to make the choice, then pay for it, drive home, unwrap it, smell it (yes, smell it; nothing smells better than Nintendo manuals), pop it in for the first time, and play it? All of that? That is what made movie watching and game playing so fun. There was biology at play there, chemicals, many various things going on all at once that is simply lost when all you do is tap a virtual button and play something without ever leaving your couch. No, it's not all bad. You are playing a game, and that's good. But so much is lost. So, so much.
Last edited by JackHandy - 6 hours ago






