NNN2004 said:
GlingGling said:
NNN2004 said: GlingGling .. u make any game from this programs u mention ?? |
I personally have been programming since I was 16 so I actually find it hard to use Game Maker or MMF (though I really enjoyed the less known Construct ). I've used the Processing language to created several interactive physics demos. I've also used Microsoft XNA and Pygame to create some 2D technical demos. Sadly I have trouble moving past the early development stage. But it's something that has been with me for a while (I spent two years in highschool making a isometric RPG with my friends until our main programmer moved away). It's something I plan to continue on and hopefully have enough ambition to actually finish a game.
I'm certainly at the point which CrashMan mentioned and it took while to get there. But from my experience in the indie games community I know that there is more than one path, which many do not seem to be aware of.
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if u can finish it by yourself then why u dont do it man.
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Sorry for the confusion, not continue our original game. That died. It's like an ex-girlfriend. For various reasons, you just can't go there again. I meant continuing game development in general.