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haxxiy said:
Zkuq said:

At this rate, we won't even be needing emulators for all that long. Give it two years, and every major game from all major platforms will have a native PC port. At the rate AI is developing, we might even get there next year.

I wonder how long the Switch 2's security and software encryption will hold out. That one is bound to stir some shit when it happens.

The problem of doing it with Nintendo, and maybe one of the reasons these projects have only gone as far as the Switch, is that Nintendo is the most dangerous one when it comes to lawsuits and legal troubles.

But I think we'll get there sooner rather than later. The focus is now on PS5 because Sony has put a target on themselves by walking away from PC ports, announcing the end of physical releases and GTS 6 being more optimized for that console.

HoloDust said:
Zkuq said:

At this rate, we won't even be needing emulators for all that long. Give it two years, and every major game from all major platforms will have a native PC port. At the rate AI is developing, we might even get there next year.

While there are upsides to decomps, I fear emulation scene will suffer from it in long term, since there will be less incentive to build proper emulators that can run whole library (in theory) of said console vs selected decompiled game by game approach.

That said, maybe decomps actually help emulation scene by more quickly revealing underlying hardware?

I think one will help the other. The more decompiled games there are, the easier it will be for those building emulators to find patterns, which instructions do what and which ones need more work, etc.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.