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The second part of the Friday gaming news:

That's some fiiiiine lookin' milk, but Rust devs warn that 'cream is a more powerful consumable'
https://www.pcgamer.com/games/survival-crafting/thats-some-fiiiiine-lookin-milk-but-rust-devs-warn-that-cream-is-a-more-powerful-consumable/
On the heels of Facepunch Studios adding necks to s&box it has now also added milk to Rust.
October's Rust update is here and it's bringing livestock—cows and sheep—and their various secretions, offal, and dander for all your crafting needs. The new animals produce the following:
>> You’ll have to read the article to discover the new products (or click the other link)

At last: I can build a home out of raw Windows Vista-era nostalgia
https://www.pcgamer.com/games/sim/at-last-i-can-build-a-home-out-of-raw-windows-vista-era-nostalgia/
Imagine for a moment: It's the year 2007. All software looks like glossy, rounded plastic, dewy glass, and photographs of verdant fields. Every electronic device makes ethereal chimes when it starts up. You've never heard the phrases 'live-service,' 'large language model,' or 'prediction market.' It's safer here, amidst the dreamy lime greens and ocean blues. It's better.
And now, thanks to a new house-builder that launched on Steam this week, we can live the definitely-healthy fantasy of retreating into the security of yesterday's software aesthetics. Frutiger Home is a home decorating sim where you can build an impregnable psychic cocoon out of the finest design elements of an era where technology could still feel optimistic, and not like perpetual cognitive radiation poisoning. Hooray!

'We needed a potentially infinite resource of party members so that we could then kill them:' Entropy dev James Wragg explains how you fit permadeath in a party RPG
https://www.pcgamer.com/games/rpg/we-needed-a-potentially-infinite-resource-of-party-members-so-that-we-could-then-kill-them-entropy-dev-james-wragg-explains-how-you-fit-permadeath-in-a-party-rpg/
Entropy is a very cool, very funky RPG you can play in early access right now. It's a turn-based ode to the likes of Final Fantasy 10 or Lost Odyssey, but it's also got some PC flair—lead developer James Wragg cites Fallout 1 and Games Workshop's tabletop Mordheim as major inspirations as well. I asked Wragg about the game's mercenary hiring and ambitious permadeath system in a conversation this past summer.
>> There’s another article about why they’re borrowing from PS1 and PS2 era gams to avoid “open world fatigue” (link).

If Ace Combat's too pricey, this excellent indie alternative is on sale for just $12.50
https://www.pcgamer.com/games/action/if-ace-combats-too-pricey-this-excellent-indie-alternative-is-on-sale-for-just-usd12-50/
If there's an Ace Combat fan in your life, you're likely already aware that it's a very good time for fighter jets dogfighting with arcade intensity. But if you're not already certain that exchanging near-infinite missiles is for you—you should be, but I acknowledge we all find truth at our own pace—Ace Combat 8's $70 price tag might seem a bit too high for a trial run.
Luckily, there's a phenomenal alternative that you can pick up for a fraction of the price: Project Wingman, a celebrated Ace Combat-inspired passion project that's currently available for $12.50 in the Steam Autumn Sale.
>> I still have to play it.

Masters of Albion, Peter Molyneux's final game, just got a huge update and, [vigorous, lips-pursed nodding of approval], suddenly the old god game magic is back
https://www.pcgamer.com/games/strategy/masters-of-albion-peter-molyneuxs-final-game-just-got-a-huge-update-and-vigorous-lips-pursed-nodding-of-approval-suddenly-the-old-god-game-magic-is-back/
Masters of Albion's 'New Beginnings' update launches today, and it overhauls and upgrades many of the original early access release's systems. The above video gives an overview of what's new.
I bought Masters of Albion when it launched in April. But after scoping out what's new in this update, I feel the moment that I and, no doubt, many other PC gamers have been waiting for has arrived: it's the moment when Peter Molyneux's final title has properly started to take form and genuinely recapture the god game magic of old.
>> The video mentioned is no longer available.

There's something even scarier than Huggy Wuggy in the Playtime toy factory this weekend
https://www.pcgamer.com/games/horror/theres-something-even-scarier-than-huggy-wuggy-in-the-playtime-toy-factory-this-weekend/
It's been a while since I set foot nervously inside the Playtime Co. factory, but last time I was there I was hounded through the halls and air vents by a towering blue plush toy that wanted nothing more than to hug me to death.
I played a bit of the multiplayer prequel to Poppy Playtime this week, and I can now report that there's something even scarier than that giant Huggy Wuggy doll roaming the factory. Her name is Miss Delight. You can meet her yourself because the Escape from Playtime open beta is now live on Steam and you can try out the game all weekend long.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.