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TallSilhouette said:

A shame the game wasn't more successful, but then it's also a shame they chose such a niche and faddish subgenre...

If they can successfully retool it into a good, robust PvE experience I'd be happy to give it a try. I do love the world they created, I'd just prefer it weren't so sweaty. 

I think there's a lot of potential where both the PvP and PvE work as part of the 2nd part of the onboarding experience to feed players into the main PvPvE mode.

But I'll say it again: add a respawn and Souls loop into the extraction mode to lets players stay in the session they are in for a longer period of time . I look forward to the updates, and might jump in myself around December.