shikamaru317 said:
Yeah, the one thing I did like about Halo Studios' plans is that Halo: First Strike adaption, but yeah, even with only 5 missions and firefight there is no way that wouldn't take them at least 2.5 years to make. But yeah, game adaptions of those first several books would have been nice if they gave them the proper time, First Strike, The Flood, Contact Harvest, Ghosts of Onyx were all great. Edit: But like Rebs just tweeted, sad though it is they we're losing a First Strike singleplayer campaign, what the hell was Halo Studios planning on doing that was multiplayer? It looked like they had no multiplayer plans in place after Project Tatanka, the battle royale, was cancelled last year, until Halo 7 possibly as much as a decade from now, after Halo 2 and 3 remakes and 3 of these book to game adaptations, that is a crazy long time to have Infinite and MCC be it for Halo multiplayer offerings, and I'm sure that is why Asha did what she did, she wants Activision to make a very profitable Halo multiplayer offering that rakes in money like CoD usually does.
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The first handful of Halo novels are really good at expanding the lore. But without going too far like some of the later ones do. Considering Halo Studios/343i's track record I have little faith the level design would have been good in a First Strike game.
As far as multiplayer I would have made a separate game for that. With seasons that last 3 months or so adding new content and levels. With standard Halo arena PvP, Firefight modes, and a mode similar to Helldivers. And when a new game came out make a season or 2 based on that game that adds levels, weapons, skins based on it. A Halo hub with all the Halo games accessible in it would also have been nice. So you can easily switch between them.
I am curious what Activision will do with Halo. I hope it still feels like Halo and isn't just Call of Duty with a Halo skin on top.
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