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Tuesday gaming news, part two and also last:

Oh good, the pervert's back
https://www.pcgamer.com/games/action/oh-good-the-perverts-back/
While I've been pleased to watch Capcom begin teasing out previews of the expanded monster roster we'll face in Monster Hunter Wilds: Ascendance, its returning Elder Dragons have left me with a persistent feeling that something's still missing—something utterly detestable and unsettlingly phallic.
Thankfully, that hole in my life has been filled. Over the weekend, Capcom confirmed that Ascendance will be a homecoming for its most hateful horror: Khezu, the flabbiest, drippiest member of the Flying Wyvern family that for years has given hunters cause to ask "why is it like that" and "how did they manage to make it even worse?" If you're not already acquainted with its many unpleasant aspects, allow me to introduce you.

Bungie un-cancels Destiny: Vaulted content is coming back as new leadership promises 'Destiny is foundational to our future'
https://www.pcgamer.com/games/bungie-un-cancels-destiny-vaulted-content-is-coming-back-as-new-leadership-promises-destiny-is-foundational-to-our-future/
Bungie's new leadership duo laid out the "next chapter of Bungie" today in a blog post with an accompanying video. The big news is that Bungie has essentially uncanceled Destiny 2, or will at least go the lengths to finally undo its greatest mistake: vaulting a bunch of raids and multiple of its story campaigns. Funnily enough, that work has already begun on the community side with a mod project that makes vaulted content playable through an offline build of Destiny.
>> Oh, Bungie, how desperate are you to do this? Anyway, Zippy6 has made a thread about this.

Should action games let us skip the action?
https://www.pcgamer.com/games/should-action-games-let-us-skip-the-action/
I spent around 50 hours playing The Blood of Dawnwalker for my review. I played on the default "Fair" difficulty and didn't find it very challenging: as far as modern blockbuster RPGs go it's pretty easy-going (and I speak as someone who is not an apex gamer. Metal Gear Solid 4 is currently kicking my ass. How did I cope with this in 2008?). So Rebel Wolves' new "even easier" difficulty is an interesting proposition. Based on Tomaszkiewicz's quote it sounds like the new setting will allow players to skip combat entirely, which—if true—is quite a radical move.

This guy just sold me on his game with the health bar alone
https://www.pcgamer.com/games/rpg/this-guy-just-sold-me-on-his-game-with-the-health-bar-alone/
Ever heard of Mirklurk: Every Step Matters? Nope, me neither. That is, until a video from its solo dev called "Rethinking the health bar" came across my desk. The dev in question is Mattias Myde, and he's revolutionising this oldest of videogame building blocks by converting it from a simple resource pool into a sort of quasi-Battleship arrangement, where your weapons do damage patterns, not numbers, and enemy health pools become big maps of tiles, just waiting to be cleared.

World of Warcraft: Forever players competing over enemies is 'extremely important' to the experience, Blizzard says: 'This is one of those things that we simply must hold the line on'
https://www.pcgamer.com/games/world-of-warcraft/world-of-warcraft-forever-players-competing-over-enemies-is-extremely-important-to-the-experience-blizzard-says-this-is-one-of-those-things-that-we-simply-must-hold-the-line-on/
When the gates opened on the World of Warcraft: Forever beta, it was a free-for-all. Everyone fought to be the first to "tag" enemies with their attacks so they would count for their quests—a problem that is essentially obsolete in modern WoW.
My memories of doing this in the real classic WoW came flooding back as I frantically tried to claim enemies before someone else did. But that old frustration also prompted old solutions: Whenever I came across a quest to kill seven wolves or whatever, I invited other players into my group so that everyone got credit.
This, according to senior game designer Josh Greenfield on X, is exactly what Blizzard wants to see.
>> Blizzard warns that they’ll “’very aggressively’ punish anyone who buys gold with real money” (link).



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.