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You seem to get hung up regularly on the exterior appearance of a system, even though it obviously has little to no impact on how well a system sells. Indeed, the color of the casing of a system appears to have more impact than the actual style of the casing (as there have been exactly two consoles whose default casing was not light-colored which dominated the market: the Atari 2600 (which started the exchangeable game cartridge media to begin with), and the PS2 (which basically won by default due to the utter lack of differentiation during that cycle of consoles)).

Aesthetics take a backseat to functionality, and functionality is primarily valued for how well a given task is done, not how many tasks can be done overall. This is why the games-only NES trounced the games-programming-and-business PCs of the era. Though there were some who appreciated the all-in-one aspect, most wanted a gaming-centric setup that didn't have all those other features (and the price tag that came with them), and that pandered to more specific values than those PCs did (like low load times, family-friendliness, and pick-up-and-play appeal).



Sky Render - Sanity is for the weak.