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Personally I don't want to put unnecessary restrictions on myself or on artists for that matter. I cannot be bothered to boycott media that's labelled woke, feminist, misogynist, racist, DEI, transphobic and all other kinds of nasty words, unless it is very blatantly a political work. Life is too short to get worked up over some character designs in a video game or sit and look for small little details to get angry about, that's just not something I want to spend my energy on. Art should be as free as possible from limitations imposed by external actors.

Maybe I am not in touch with public discourse anymore, since I pulled the plug on social media, but LGBT skins in Halo sounds like an issue for a very small minority of people, who are just looking for stuff to be angry about. I didn't even know about those Halo skins to be honest, I doubt most people know or care for them. That some optional skins in Halo would mean people don't buy an Xbox seems like a stretch to me.

To me the big Xbox franchises still very much focus on the dude-bro audience. Which is fine, if they actually delivered the goods. For the last 15 years or so, Xbox has been mostly associated with three franchises, Forza, Gears and Halo. That is just not enough, they should at least double that amount. Releasing those core franchises on competing hardware is the dumbest decision ever, because it is ruining their brand. It also doesn't help that their most important IP, Halo, hasn't had a really strong title since 360 days. Halo and Gears should ideally be game-of-the-year contenders every time they release, Gears 5 was kinda part of the conversation in 2019, but Halo hasn't been since Halo Reach.