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In the future, gamers will demand neural rendering and sequence generation in every games. Right now those anti new tech and performance loss will complain. But even looking back GeForce 3 was so bad with shaders as it tanked performance when normal mapping and pixel shading was used. Now, realistic game must use shaders to make surfaces and characters have realistic depth and lighting. This is the future folks, you just don't know much about the tech if you think this is unnecessary.