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The news, the sequel:

Total War: Warhammer 40,000 is a sandbox that Creative Assembly will keep adding to rather than making sequels: 'The true experience is the sandbox'
https://www.pcgamer.com/games/strategy/total-war-warhammer-40-000-is-a-sandbox-that-creative-assembly-will-keep-adding-to-rather-than-making-sequels-the-true-experience-is-the-sandbox/
With Total War: Warhammer, Creative Assembly designed a trio of games, each with their own bespoke campaigns, but the core of the series quickly became the mode now known as Immortal Empires—every single faction and lord in one massive sandbox. And that's been a big inspiration for Total War: Warhammer 40,000.

No Rest for the Wicked, which was slated to hit 1.0 a month before Grand Theft Auto 6, is delayed into 2027
https://www.pcgamer.com/games/action/no-rest-for-the-wicked-which-was-slated-to-hit-1-0-a-month-before-grand-theft-auto-6-is-delayed-into-2027/
Moon Studios announced today that its upcoming action RPG No Rest for the Wicked will not go into 1.0 release in October as planned, but will instead launch in March 2027, following an open beta test currently slated for December.

Sick: Ace Combat 8 has online airbase lobbies where you can bum around as your own bespoke pilotsona
https://www.pcgamer.com/games/action/sick-ace-combat-8-has-online-airbase-lobbies-where-you-can-bum-around-as-your-own-bespoke-pilotsona/
If Ace Combat 8: Wings of Theve isn't one of your most anticipated releases in this fall's overstuffed launch calendar, I'm just going to say it: It should be. You might be wondering, 'But isn't Ace Combat just, like, planes?' And it is. But it's some of videogames' most ridiculously indulgent anime-ass melodrama, mediated through high-g fighter jet maneuvers and the constant refrain of a missile lock alert. It's like if all of Metal Gear was dogfighting, and in our hands-on AC8 preview, it continued to leave a very strong impression.
As of today, I've got even more reasons to be excited for October's next entry—and a few causes for concern. This morning, Bandai Namco published an "Online 101" video providing a primer on AC8's multiplayer offerings, all of which I'm pleased to report are accessed through online lobbies where you can mingle with other players as your very own Ace Combat pilotsona.

Good reviews are a 'great relief,' says Blood of Dawnwalker director, as former CD Projekt coworkers line up to offer congratulations
https://www.pcgamer.com/games/rpg/good-reviews-are-a-great-relief-says-blood-of-dawnwalker-director-as-former-cd-projekt-coworkers-line-up-to-offer-congratulations/
The Blood of Dawnwalker isn't out until tomorrow—September 2—but the reviews are up now, and generally speaking they're pretty good. We gave it an 83% score in our review, calling it "a resolutely miserable horror RPG with some great ideas," and that lines up spot-on with its enviable 83/100 aggregate rating on Metacritic. And that very positive response comes, quite literally, as a great relief to creative director Mateusz Tomaszkiewicz, who's apparently been a little uptight about the whole thing.

And these are the short format article, because why not?

Dwarf Fortress creator says we have a natural lean towards human-made stories, 'but we're all going to be very sorely tested in the coming years' by AI
https://www.pcgamer.com/gaming-industry/game-development/dwarf-fortress-creator-says-we-have-a-natural-lean-towards-human-made-stories-but-but-were-all-going-to-be-very-sorely-tested-in-the-coming-years-by-ai/
>> It’s Tarn Adams, and he has also said other things (link)

Despite horrendous layoffs, obscene hardware prices, and everything else, Saber Interactive exec says 'this is a great time to be in the industry'
https://www.pcgamer.com/gaming-industry/despite-horrendous-layoffs-obscene-hardware-prices-and-everything-else-saber-interactive-exec-says-this-is-a-great-time-to-be-in-the-industry/
>> Maybe for him.

Former id Software producer says the team faced the 'worst crunch' in the series' history on Doom: The Dark Ages – Revelations: 'There were days where I didn't see my son'
https://www.pcgamer.com/gaming-industry/former-id-software-producer-says-the-team-faced-the-worst-crunch-in-the-series-history-on-doom-the-dark-ages-revelations-there-were-days-where-i-didnt-see-my-son/

30,000 games are either Steam Deck verified or at least 'playable' on Valve's handheld
https://www.pcgamer.com/hardware/handheld-gaming-pcs/30-000-games-are-either-steam-deck-verified-or-at-least-playable-on-valves-handheld/

Resident Evil 2's director believes Capcom has become 'completely numb to how scary' recent games have been and wants a 'non-horror mode'
https://www.pcgamer.com/games/resident-evil/resident-evil-2s-director-believes-capcom-has-become-completely-numb-to-how-scary-recent-games-have-been-and-wants-a-non-horror-mode/



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.