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ConciousMan said:
Norion said:

So it's been leaked early and man the technology is insane. It depends on the individual game but one like Forza Horizon 6 that is aiming for pure realism with the environments and car models is genuinely perfect for it. The visual improvement over the normal visuals is big and it looks truly incredible and even outright life like at points.

Stuff like animation is gonna be a bottleneck now since ultra realistic graphics with video gamey human animation quality isn't exactly an ideal combination but GTA 6 with its focus on realism and high quality animation should benefit a lot from it so DLSS 5 will a significant selling point of the PC version of that.

Honestly after seeing this tech in Death Stranding 2, I am convinced this is the next generation leap that people are looking for. Imagine this kind of graphics or better for Switch 3 🤤

https://youtu.be/gY5JMckWsTk?is=4thJ8KqlB7leI6d_

PS. Sorry there's no button to share it as a video on mobile.

Much better video, than the Forza one.
The one you linked (i'll embed for you):




" Imagine this kind of graphics or better for Switch 3 🤤"

DLSS5 is pretty demanding.... The "5090" can use ~575watts of power.
The Switch 2 current maxes out at like ~28watts when docked.

DLSS5 can make a 5090 "slow" at high resolutions in games.
Just like how Path-tracing is stupidly demanding.... this neurorendering is demanding on the gpu.

Imagine a lesser version of this on a Switch 2, but instead of games running at 30fps, they instead run at 10fps.
Handhelds are not were this tech will shine.