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Norion said:

So it's been leaked early and man the technology is insane. It depends on the individual game but one like Forza Horizon 6 that is aiming for pure realism with the environments and car models is genuinely perfect for it. The visual improvement over the normal visuals is big and it looks truly incredible and even outright life like at points.

Stuff like animation is gonna be a bottleneck now since ultra realistic graphics with video gamey human animation quality isn't exactly an ideal combination but GTA 6 with its focus on realism and high quality animation should benefit a lot from it so DLSS 5 will a significant selling point of the PC version of that.

This is on a 5090.... and it has jotter and lag.... you notice it with the electric poles on the side of the road as he drives by.

Supposedly dlss5 cost more than half the frame rates, you normally have, to run it.
If a 5090 cannot run Forza Horizon, at high frame rates with this on, yeah, Its of no use to me.

IF you go to 1:53 (again at 3:24) in the video and watch him turn "intensity" of dlss5 to 0% and back up to 100% (I assume that is on/off)...
the visual difference really is not that big.  It changes the lighting of the scene and that is about it.

The best use and worse of it too, is still faces of characters imo.
As you can see towards the end of the video.
Not that that stuff matters much of anything in a racing game.

The changes to characters arn't always for the better though.... and the demand on the gpu, is not worth it imo.

Last edited by JRPGfan - on 29 August 2026