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I'd prefer a game to look last-gen and be 60fps than have all the modern graphics bells and whistles but be 30fps.

in order of importance: 60fps > resolution > graphical effects.

Once it's hitting 60, and resolution is high enough to not be a blurry mess (at least 1080p) then focus on pushing visuals.

On PC and PC Handhelds I have used 50fps as a sweet spot sometimes as that still feels smooth to me but gives me more room to push higher res/settings.