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Let’s go with the Friday gaming news:

SALES/PLAYER COUNTS & DEALS

At the Humble Store we can find the Humble 15th Annivesrary Summer Sale, with games up to 85% off during 20 days: https://www.humblebundle.com/store/promo/humble-15th-anniversary-summer-sale-2026/

Fanatical has three new 24h Flash Deals:

SOFTWARE & DRIVERS

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MODS, EMULATORS & FAN PROJECTS

Here’s The Order: 1886 Running on PC with shadPS4 Emulator
https://www.dsogaming.com/videotrailer-news/heres-the-order-1886-running-on-pc-with-shadps4-emulator/
YouTube’s ‘Unreal Gaming’ has shared a video showcasing the PS4-exclusive The Order: 1886 running on PC with the shadPS4 emulator.
The Order: 1886 is a game I’ve always wanted to see on PC. The good news is that it is playable on a special fork of shadPS4. The bad news is that it suffers from shader compilation stutters.
Unreal Gaming used an AMD Ryzen 7 9800X3D and an NVIDIA GeForce RTX 4080 to run the game. During the intro, the game runs at very high frame rates. At times, it can go above 200 FPS at 1080p.
However, the frame rate drops to 60-84 FPS near the end, when we get a look at the city. The CPU and GPU are both far from full use, so there is clearly a bottleneck somewhere. We can also see some visual glitches and artifacts.
Despite all these issues, this is the first time I’ve seen The Order: 1886 running on PC via shadPS4. So, let’s hope that the shadPS4 devs will do their best to improve its emulation.
>> The article has the video in it, and it’s over 10 minutes long.

This Mod Converts Fallout 4 Into a Roguelike Dungeon Crawler
https://www.dsogaming.com/mods/this-mod-converts-fallout-4-into-a-roguelike-dungeon-crawler/
Modder ‘Nethalythic’ has released a new cool mod that converts Fallout 4 into a roguelike dungeon crawler. This is a really cool mod for everyone who currently plays Fallout 4. So, let’s take a look at it.
This mod adds a roguelike mode to Fallout 4. The rooms were designed by YouTuber ItsJabo’s community and built in the Creation Kit by Nethalythic. Players will fight through random rooms, face stronger enemies, and gain new powers by drinking Jabo Juice.
At the start of each run, players can pick one of three random loadouts. They will then fight through rooms that get harder as they progress.
Players will also visit shops from time to time. These shops can sell legendary weapons and armor, normal weapons and armor, crafting materials, and aid items.
Jabo Juice can also be found or bought during a run. Drinking it lets players pick one of three random perks from more than 100 custom perks.
Overall, this is a cool way to replay Fallout 4. So, make sure to download it from this link. At the end of the article, you can also find a video for it.

GTA 4 RTX Remix Path Tracing V1.4.2 Available for Download
https://www.dsogaming.com/mods/gta-4-rtx-remix-path-tracing-v1-4-2-available-for-download/
Modder ‘xoxor4d’ has released version 1.4.2 of his amazing RTX Remix Path Tracing Mod for Grand Theft Auto 4. So, let’s see what this new version brings to the table.
Version 1.4.2 appears to be a small update. As such, you should temper your expectations. It does not seem to bring a lot of new PBR materials. It also does not pack high-resolution textures, and it does not overhaul the 3D models.
Instead, this new update adds an option to always draw the lowest LOD map sections (entire map). This setting is disabled by default. However, those who want to can enable it. Do note, though, that this comes with a big performance hit.
Moreover, Update 1.4.2 fixes the sun/moon that could get stuck. It also updates the remix runtime to include the very latest changes. This will fix some issues that could occur when using DLSS Frame Gen with over 2X.
>> The article has no media.

This Skyrim Mod Overhauls Combat With Localized Damage and Better Weapon Balance
https://www.dsogaming.com/mods/this-skyrim-mod-overhauls-combat-with-localized-damage-and-better-weapon-balance/
Modder ‘Seb263’ has released a cool new mod for The Elder Scrolls V: Skyrim Special Edition. This mod adds localized damage, armor effectiveness, weapon balance, and combat context for deeper, more tactical fights. So, if you’ve been planning to replay this TES game, you might want to give this a go.
Going into more detail, this mod adds a full damage system that makes every hit matter. Damage now depends on what you hit, where you hit it, what armor is protecting it, and the conditions of the fight.
The mod works on the player, NPCs, and creatures of any race. It also works with added races from other mods and does not need special patches.
Built on the Core Impact Framework, the mod handles hit locations, armor strength, weapon balance, and combat conditions. All of these systems work together in real time to make combat more varied and tactical.
The head, torso, arms, and legs each have their own damage values. These values can change for physical, ranged, and magic attacks. The mod also tracks the exact body part that was hit. A headshot on an unarmored enemy will hurt much more than a hit to the leg of an enemy in heavy armor. This makes headshots more deadly, and limb hits more useful.
Different weapons also have their own damage values. One-handed weapons, two-handed weapons, daggers, hand-to-hand attacks, bows, spells, and creature attacks can all be set up on their own. This means a dagger, sword, axe, bow, spell, or claw can each deal different amounts of damage.
Armor also matters more. Cloth, light armor, and heavy armor can each have their own strength and coverage settings. The mod checks the armor being worn and finds the best protection for each body part. Heavy armor on the chest will help protect the chest, but it will not protect bare legs. Your armor choices now have a real impact on survival.
The way an attack is made also affects its damage. Normal attacks, power attacks, sneak attacks, shield bashes, blocked hits, and attacks on staggered enemies all work in different ways. A sneak attack with a dagger to an unarmored head is much more deadly than a blocked power attack against an enemy in full plate.
These changes make combat more tactical and give players more reason to think about how they fight.
>> It would be cool to have a video showing the changes this mod brings to the game, but the article has no media at all.

GAMING NEWS

Phantom Blade Zero Will Support Path Tracing on PC
https://www.dsogaming.com/news/phantom-blade-zero-will-support-path-tracing-on-pc/
S-Game has revealed that Phantom Blade Zero will support Path Tracing on PC. We’ve known that the game would support Ray Tracing, but this is the first time we’re hearing that there will be support for Path Tracing.

STALKER 2 Title Update 2.0 Releases on August 20
https://www.dsogaming.com/news/stalker-2-update-2-0-releases-on-august-20/
GSC GameWorld has announced that Title Update 2.0 for STALKER 2 will be released on August 20. To celebrate this, the team has also released a new trailer that you can find below.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.