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To a certain degree.

Most consumers will do ok-ish, maybe even fairly well, as long as they don't play new, demanding AAA titles. Dota 2, Counter-Strike, Arc Raiders or even Doom The Dark Ages run great on all kinds of hardware. it's just the Cyberpunks out there that are more demanding and harder to run that will suffer the most with the direction things are going.

And that brings the other part of the problem: if less and less people will be able to afford (or willing to spend) the money required to play those games, how will developersd and publishers react? because it sure is great to see a game like Crysis or Cyberpunk or the future The Witcher 4 come out and blow us away with its graphics, but those games still need to be profitable, and that will be a much bigger challenge if your potential userbase is smaller.

Games will have to scale down, and that, in turn, will also lower the barrier of entry.

The question is how that happens and how many publishers and devs will disappear in the process.



Please excuse my bad English.

Former gaming PC: i5-4670k@stock (for now), 16Gb RAM 1600 MHz and a GTX 1070

Current gaming PC: R5-7600, 32GB RAM 6000MT/s (CL30) and a RX 9060XT 16GB

Steam / Live / NNID : jonxiquet    Add me if you want, but I'm a single player gamer.